2010: The Graphic Action Game
2010: The Graphic Action Game is a puzzle/maze game with elements from 2010: Odyssey Two where the player must save the Discovery from crashing onto the surface of Jupiter's volcanic moon, Io. The player must…
2010: The Graphic Action Game is an arcade developed by Nuvatec, released 2 January 1985 on ColecoVision.
What 2010: The Graphic Action Game is
2010: The Graphic Action Game is an arcade game developed by Nuvatec and released in 1985. It was published by Coleco. It is available on ColecoVision only.
The premise, in the publisher's words
2010: The Graphic Action Game is a puzzle/maze game with elements from 2010: Odyssey Two where the player must save the Discovery from crashing onto the surface of Jupiter's volcanic moon, Io. The player must choose one of about five circuits to work on in one of the ship's critical systems: Engine, Power, Communications, Life Support, and the HAL 9000. Successful power routing of a circuit makes each system slowly come on-line. It takes three powered circuits for minimum function, but four provides more leeway for success. On-Line engines and power can be activated for an orbital boost, but too long a burn will damage circuit components. HAL 9000 can power undamaged circuits you assign to…
How it plays
It is played from a bird view / isometric perspective. Its themes are science fiction. It is a single-player game with no multiplayer component.
What it launched against
2010: The Graphic Action Game launched on 2 January 1985, within three weeks of Impossible Mission, Jet Set Willy, Balloon Fight and 3D Starstrike.
Released around the same time: Impossible Mission, Jet Set Willy, Balloon Fight, 3D Starstrike.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
2010: The Graphic Action Game — frequently asked questions
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