3D Hunting: Trophy Whitetail cover art

3D Hunting: Trophy Whitetail

The first of the first-generation deer hunting games to offer complete freedom of movement, Trophy Whitetail uses a build-like engine to create fully explorable 3D (well, 2.5D) environments. Choose your weapon…

31 December 1998

3D Hunting: Trophy Whitetail is a simulator developed by MachineWorks Northwest, released 31 December 1998 on PC (Microsoft Windows).

Verified Sources: IGDB

What 3D Hunting: Trophy Whitetail is

3D Hunting: Trophy Whitetail is a simulator game developed by MachineWorks Northwest and released in 1998. It is available on PC (Microsoft Windows) only.

The premise, in the publisher's words

The first of the first-generation deer hunting games to offer complete freedom of movement, Trophy Whitetail uses a build-like engine to create fully explorable 3D (well, 2.5D) environments. Choose your weapon from an arsenal that includes a .357 magnum, a bow, a 7mm bolt-action rifle and a 30-30 lever-action rifle, and then choose your hunting location from either Oregon, New York, Arkansas or Kentucky and you are all set. You have in-game options to camouflage yourself, attract scent, etc. as well as a gps to show your position in the gameworld.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

3D Hunting: Trophy Whitetail launched on 31 December 1998, within three weeks of Suikoden II, Super Smash Bros., Crazy Taxi (1999) and Mario Party.

Released around the same time: Suikoden II, Super Smash Bros., Crazy Taxi (1999), Mario Party.

Quick answers

3D Hunting: Trophy Whitetail — frequently asked questions

When did 3D Hunting: Trophy Whitetail come out?
3D Hunting: Trophy Whitetail was released on 31 December 1998 for PC (Microsoft Windows).

If you like this

Games like 3D Hunting: Trophy Whitetail

See all