3D Stock Car Championship is a racing, released 31 December 1988 on ZX Spectrum.
What 3D Stock Car Championship is
3D Stock Car Championship was released in 1988. It was published by Firebird Software. It is available on ZX Spectrum only.
The premise, in the publisher's words
This Super Sprint-inspired racing game uses a forced perspective viewpoint, with 4 small stock cars duking it out for anything between 1 and 99 laps. If you have an Interface II joystick adaptor, all 4 of these can be human controlled. The control method is unusual, in that the accelerator and the throttle are controlled in combination - releasing the throttle while at the current gear's highest speed will move you up to the next one of the 8 gears. The brake turns into reverse when you reach zero velocity. The game has 24 circuits, and points are awarded 7-4-2-1 for each of these, with the championship going to the driver with the most points by the end. Before each race there is a…
How it plays
It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.
What it launched against
3D Stock Car Championship launched on 31 December 1988, within three weeks of Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad and Cybernoid: The Fighting Machine.
Released around the same time: Last Ninja 2: Back with a Vengeance, Keith Van Eron's Pro Soccer, Laser Squad, Cybernoid: The Fighting Machine.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
3D Stock Car Championship — frequently asked questions
When did 3D Stock Car Championship come out?
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