A House of Many Doors
“Between the infinite worlds was infinite nothing. A void, a darkness between realities. But nothing is as crowded as is nothing. The House built itself in reaction to its own lack of existence.” A House of…
A House of Many Doors is an adventure developed by Pixel Trickery, released 3 February 2017 on Mac and PC (Microsoft Windows).
What A House of Many Doors is
A House of Many Doors is an adventure game developed by Pixel Trickery and released in 2017. It is available on Mac and PC (Microsoft Windows).
The premise, in the publisher's words
“Between the infinite worlds was infinite nothing. A void, a darkness between realities. But nothing is as crowded as is nothing. The House built itself in reaction to its own lack of existence.” A House of Many Doors is an indie RPG written and coded by Harry Tuffs, with art by Catherine Unger and music by Zach Beever. In A House of Many Doors you are an explorer, poet and spy, traversing and mapping the House – a vast parasite dimension that steals things and people from other worlds. Exploring in a train that scuttles on mechanical legs, you will discover bizarre civilizations, befriend your crew, write procedurally-generated poetry, and cling to life and sanity.
How it plays
It is played from a bird view / isometric perspective. Its themes are horror and open world. It is a single-player game with no multiplayer component.
What it launched against
A House of Many Doors launched on 3 February 2017, within three weeks of NieR: Automata, Hollow Knight, Resident Evil 7: Biohazard and For Honor.
Released around the same time: NieR: Automata, Hollow Knight, Resident Evil 7: Biohazard, For Honor.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
A House of Many Doors — frequently asked questions
When did A House of Many Doors come out?
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