A-Train: Trains, Power, Money
Although trains are your primary source of income in the beginning of the game, A-Train is not about building trains exclusively. By utilizing the train industry as well as buses and subways, it is up to you…
A-Train: Trains, Power, Money is a simulator developed by Artdink, released 22 November 1995 on PlayStation 3, PlayStation Portable and PlayStation.
What A-Train: Trains, Power, Money is
A-Train: Trains, Power, Money is a simulator game developed by Artdink and released in 1995. It is available on PlayStation 3, PlayStation Portable and PlayStation.
The premise, in the publisher's words
Although trains are your primary source of income in the beginning of the game, A-Train is not about building trains exclusively. By utilizing the train industry as well as buses and subways, it is up to you to manage an efficient transportation system for passengers and freighting companies. Everything you do must be well thought out because you're out to make a profit. As soon as you've earned the adequate funds, you have to start making investments. With your money you can buy and sell all types of land and businesses. If you think you're lucky enough, you may opt to play the stock market. Purchased land can be developed in a variety of ways, such as in the development of offices…
How it plays
It is played from a bird view / isometric perspective. Its themes are non-fiction. It is a single-player game with no multiplayer component.
What it launched against
A-Train: Trains, Power, Money launched on 22 November 1995, within three weeks of Warcraft II: Tides of Darkness, Donkey Kong Country 2: Diddy's Kong Quest, Ultimate Mortal Kombat 3 and Rayman.
Released around the same time: Warcraft II: Tides of Darkness, Donkey Kong Country 2: Diddy's Kong Quest, Ultimate Mortal Kombat 3, Rayman.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
A-Train: Trains, Power, Money — frequently asked questions
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