ADOM: Ancient Domains of Mystery
ADOM is an epic fantasy roguelike designed and developed by Thomas Biskup and first released in 1994. The story takes you to the Drakalor Chain, a mountainous area in the fictional land of Ancardia. You play…
ADOM: Ancient Domains of Mystery is an adventure developed by Thomas Biskup, released 31 December 1994 on Amiga, DOS, Linux and PC (Microsoft Windows).
What ADOM: Ancient Domains of Mystery is
ADOM: Ancient Domains of Mystery is an adventure game developed by Thomas Biskup and released in 1994. It is available on Amiga, DOS, Linux and PC (Microsoft Windows).
The premise, in the publisher's words
The world of Ancardia is very harsh, unforgiving, harkening back to the golden days of roguelikes and role-playing games. You must face a huge host of monsters while avoiding disease, hunger, traps and the ever-present corruption. You race against time to unravel the nature of the corrupting forces slowly devouring Ancardia, and finally vanquish them once and for all. Or will you manage to harness them to do your bidding? Become a savior, ascend as a god, or don't interfere and leave Ancardia to its fate? The choice is yours, adventurer.
How it plays
It is played from a bird view / isometric perspective. Its themes are fantasy. It is a single-player game with no multiplayer component.
What it launched against
ADOM: Ancient Domains of Mystery launched on 31 December 1994, within three weeks of Umihara Kawase, King's Field, WWF Raw and Battle Arena Toshinden.
Released around the same time: Umihara Kawase, King's Field, WWF Raw, Battle Arena Toshinden.
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Quick answers
ADOM: Ancient Domains of Mystery — frequently asked questions
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