And Yet It Moves cover art

And Yet It Moves

And Yet It Moves is a puzzle-platformer, set in a unique world, made of ripped paper. Within the paper-collage you can jump, run and last but certainly not least: rotate the world. Learn how to apply the…

78 2 April 2009

And Yet It Moves is an indie developed by Broken Rules, released 2 April 2009 on Wii, iOS, Linux and Mac.

Verified Sources: IGDB , Steam , Wikipedia

What And Yet It Moves is

And Yet It Moves is an indie game developed by Broken Rules and released in 2009. It is available on Wii, iOS, Linux, Mac and PC (Microsoft Windows). It runs on Torque Game Engine.

The premise, in the publisher's words

And Yet It Moves is a puzzle-platform game developed by independent developer Broken Rules. The game was released for Microsoft Windows, Mac OS X, and Linux on April 2, 2009, and for Wii as a WiiWare title in August 2010. And Yet It Moves was originally designed as a computer science project at the Vienna University of Technology in 2007. When the original prototype won or was nominated for awards at various independent game festivals, the team decided to create a full version of the game.
Description from Wikipedia · source

How it plays

It is played from a side view perspective. Its themes are action and fantasy. It is a single-player game with no multiplayer component. There are 30 achievements to unlock.

How it was received

And Yet It Moves holds a critic score of 78 out of 100. That places it above 59% of the 5,099 rated indie games in our database, which average 72. Games released in 2009 averaged 67, so it scored 11 points above the year average.

How long it takes, and what that costs

A full completion run takes around 9 hrs.

What you need to run it

The minimum specification calls for Dual Core 1.6 Ghz or higher, Single Core 2.0 Ghz or higher, XP: 512 MB RAM, Vista: 1 GB RAM; (you might need more RAM if you have an integrated graphics card) and Intel® gma950 or higher; any non integrated card with 128 MB and openGL 1.2 support. At 1GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today.

Full requirements and PC checker →

What it launched against

And Yet It Moves launched on 2 April 2009, within three weeks of Grand Theft Auto: Chinatown Wars, Guitar Hero: Metallica, The Chronicles of Riddick: Assault on Dark Athena and Muramasa: The Demon Blade. All of them reviewed better.

Released around the same time: Grand Theft Auto: Chinatown Wars, Guitar Hero: Metallica, The Chronicles of Riddick: Assault on Dark Athena, Muramasa: The Demon Blade.

Cheats and codes

We have not confirmed any working cheat codes for And Yet It Moves yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel. See all 2 videos →

Screenshots

All media

Quick answers

And Yet It Moves — frequently asked questions

When did And Yet It Moves come out?
And Yet It Moves was released on 2 April 2009 for Wii, iOS, Linux, Mac and PC (Microsoft Windows).
What are the minimum PC requirements for And Yet It Moves?
At minimum, And Yet It Moves needs Dual Core 1.6 Ghz or higher, Single Core 2.0 Ghz or higher, XP: 512 MB RAM, Vista: 1 GB RAM; (you might need more RAM if you have an integrated graphics card), Intel® gma950 or higher; any non integrated card with 128 MB and openGL 1.2 support graphics, 60 MB of storage.
How many GB is And Yet It Moves?
The PC version needs about 0.1 GB of storage, going by the storage line in the system requirements ("60 MB"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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