Anti-Ballistic-Missile cover art

Anti-Ballistic-Missile

Anti-Ballistic-Missile is a Missile Command variant. The object of the game is to protect six cities along the IBM east coast. The enemy has 12 missiles it will fire which need to be destroyed before they…

31 December 1982

Anti-Ballistic-Missile is an arcade, released 31 December 1982 on DOS.

Verified Sources: IGDB

What Anti-Ballistic-Missile is

Anti-Ballistic-Missile was released in 1982. It is available on DOS only.

The premise, in the publisher's words

Anti-Ballistic-Missile is a Missile Command variant. The object of the game is to protect six cities along the IBM east coast. The enemy has 12 missiles it will fire which need to be destroyed before they reach the cities. The player controls a cursor indicating where to fire anti-ballistic missiles. If the missile detonates within range of an enemy missile, the enemy missile is destroyed. If all of the cities are destroyed, the player loses the game; if any cities survive, the player wins (better scores are earned for more remaining cities). Several skill levels are available which control the speed of the enemy missiles and the accuracy required for destroying missiles.
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are action.

What it launched against

Anti-Ballistic-Missile launched on 31 December 1982, within three weeks of Trashman, King Kong and Xevious.

Released around the same time: Trashman, King Kong, Xevious.

Screenshots

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Quick answers

Anti-Ballistic-Missile — frequently asked questions

When did Anti-Ballistic-Missile come out?
Anti-Ballistic-Missile was released on 31 December 1982 for DOS.

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