Arkanoid: Doh It Again is a puzzle developed by Taito, released 15 January 1997 on Satellaview, Super Famicom, Super Nintendo Entertainment System and PC (Microsoft Windows).
What Arkanoid: Doh It Again is
Arkanoid: Doh It Again is a puzzle game developed by Taito and released in 1997. It was published by Gradiente. It is available on Satellaview, Super Famicom, Super Nintendo Entertainment System and PC (Microsoft Windows).
The premise, in the publisher's words
Much like the game Breakout, the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.
How it plays
It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.
What it launched against
Arkanoid: Doh It Again launched on 15 January 1997, within three weeks of Final Fantasy VII (1997), Theme Hospital, Money Puzzle Exchanger and Intelligent Qube.
Released around the same time: Final Fantasy VII (1997), Theme Hospital, Money Puzzle Exchanger, Intelligent Qube.
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Quick answers
Arkanoid: Doh It Again — frequently asked questions
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