BattleTech: The Crescent Hawks' Revenge cover art

BattleTech: The Crescent Hawks' Revenge

BattleTech: The Crescent Hawks' Revenge is a real-time tactics game based in the FASA BattleTech universe. It is a direct sequel to BattleTech: The Crescent Hawk's Inception, though the gameplay is…

31 December 1990

BattleTech: The Crescent Hawks' Revenge is a real time strategy (rts) developed by Westwood Studios, released 31 December 1990 on DOS.

Verified Sources: IGDB , Wikipedia

What BattleTech: The Crescent Hawks' Revenge is

BattleTech: The Crescent Hawks' Revenge is a real time strategy (rts) game developed by Westwood Studios and released in 1990. It was published by Infocom. It is available on DOS only.

The premise, in the publisher's words

BattleTech: The Crescent Hawks' Revenge is a real-time tactics game based in the FASA BattleTech universe. It is a direct sequel to BattleTech: The Crescent Hawk's Inception, though the gameplay is considerably different from that of the first title, which was primarily an adventure/role-playing game.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component.

What it launched against

BattleTech: The Crescent Hawks' Revenge launched on 31 December 1990, within three weeks of Sengoku and A-Train.

Released around the same time: Sengoku, A-Train.

Official trailer

Gameplay video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

BattleTech: The Crescent Hawks' Revenge — frequently asked questions

When did BattleTech: The Crescent Hawks' Revenge come out?
BattleTech: The Crescent Hawks' Revenge was released on 31 December 1990 for DOS.

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