Bobo and the Chest of Nightmares
Jump, glide, and outsmart traps in this spooky 3D platformer! Smash obstacles, solve puzzles, and fend off evil spirits to defeat The Dream Master. Collect hidden treasures and restore joy to a world shrouded…
Time until release
Bobo and the Chest of Nightmares is an adventure developed by POLYCAST LABS, releasing 30 October 2026 on Mac and PC (Microsoft Windows).
What Bobo and the Chest of Nightmares is
Bobo and the Chest of Nightmares is an unreleased adventure game in development at POLYCAST LABS, currently scheduled for 30 October 2026. It is available on Mac and PC (Microsoft Windows). It runs on Unity.
The premise, in the publisher's words
BOBO AND THE CHEST OF NIGHTMARES is a character-driven 3D platformer that mixes light combat, acrobatic movement and collectible-driven progression inside a twisted carnival of dreams and nightmares. During a circus performance, Bobo opens the legendary Nightmare Chest and accidentally frees the Dreammaster, an ancient entity that turns dreams into living nightmares. The once vibrant kingdom fractures into eerie realms ruled by corrupted spirits, roaming minions and theatrical bosses. Guided by the floating DreamMask, Bobo must recover EchoMares – spiritual fragments representing freed dreams – and restore laughter to a world now trapped in eternal twilight.
How it plays
It is played from a third person perspective. Its themes are action, fantasy and horror. It is a single-player game with no multiplayer component.
What you need to run it
The minimum specification calls for Intel Core i3, 4 GB RAM and NVIDIA Geforce GTX 650. At 4GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 4GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.
Official trailer
Sourced from the publisher’s YouTube channel. See all 2 videos →
Screenshots
All media
Quick answers
Bobo and the Chest of Nightmares — frequently asked questions
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