Bottom of the 9th cover art

MLBPA series

Bottom of the 9th

Play Exhibition and Season modes as your favorite team from the Major League Baseball. 300 real life players, complete with a full list of stats, are included for this combination of simulation and arcade…

80 4 April 1996

Bottom of the 9th is an indie developed by Konami, released 4 April 1996 on Nintendo 64, PlayStation and Sega Saturn.

Verified Sources: IGDB , Steam , Wikipedia

What Bottom of the 9th is

Bottom of the 9th is an indie game developed by Konami and released in 1996. It is available on Nintendo 64, PlayStation and Sega Saturn. It runs on Unity.

The premise, in the publisher's words

Play Exhibition and Season modes as your favorite team from the Major League Baseball. 300 real life players, complete with a full list of stats, are included for this combination of simulation and arcade style baseball. Along with the usual assortment of playing options, you can also play some scenario simulations, where each scenario is based on a real life occurence in the MLB. For example, hit a home run with the last ball of the match, or stop a team from scoring in the final inning to complete each scenario. Traning and support for 2 player multi-player are also available.
Description from the publisher · source

How it plays

It is played from a third person perspective. Its themes are non-fiction. It supports multiplayer. Local play supports 2 players. Available modes: Multiplayer, Single player and Split screen. There are 17 achievements to unlock.

Where it sits in the MLBPA series

Bottom of the 9th is the 12th of 47 entries we hold in the MLBPA series. The next entry was MLB 98 in 1997. Its critic score of 80 is 5 points above the series average of 75. The highest-rated entry is All-Star Baseball 2000 at 89.

See all 47 MLBPA games in release order →

How it was received

Bottom of the 9th holds a critic score of 80 out of 100. That places it above 65% of the 5,099 rated indie games in our database, which average 72. Games released in 1996 averaged 70, so it scored 10 points above the year average.

What you need to run it

The minimum specification calls for x64 architecture with SSE2 instruction set support, 2 GB RAM and DX10, DX11, DX12 Capable. At 2GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today.

Full requirements and PC checker →

What it launched against

Bottom of the 9th launched on 4 April 1996, within three weeks of Resident Evil, Duke Nukem 3D, Kirby Super Star and Bust-A-Move 2: Arcade Edition. It reviewed better than 2 of the 4.

Released around the same time: Resident Evil, Duke Nukem 3D, Kirby Super Star, Bust-A-Move 2: Arcade Edition.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Bottom of the 9th — frequently asked questions

When did Bottom of the 9th come out?
Bottom of the 9th was released on 4 April 1996 for Nintendo 64, PlayStation and Sega Saturn.
What are the minimum PC requirements for Bottom of the 9th?
At minimum, Bottom of the 9th needs x64 architecture with SSE2 instruction set support, 2 GB RAM, DX10, DX11, DX12 Capable graphics, 500 MB available space of storage.
Does Bottom of the 9th have multiplayer?
Yes. Bottom of the 9th supports multiplayer.
How many GB is Bottom of the 9th?
The PC version needs about 0.5 GB of storage, going by the storage line in the system requirements ("500 MB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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