Brothers: A Tale of Two Sons cover art

Brothers: A Tale of Two Sons

Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother…

83 7 August 2013 ESRB T

Brothers: A Tale of Two Sons is an adventure developed by Starbreeze Studios, released 7 August 2013 on Nintendo Switch, PlayStation 4, Xbox One and PlayStation 3. The main story takes about 3.2 hrs to finish.

Verified Sources: IGDB , Steam , Wikipedia

What Brothers: A Tale of Two Sons is

Brothers: A Tale of Two Sons is an adventure game developed by Starbreeze Studios and released in 2013. It was published by 505 Games. It is available on Nintendo Switch, PlayStation 4, Xbox One, PlayStation 3, Xbox 360, Android, iOS, PC (Microsoft Windows) and Windows Phone. It runs on Unreal Engine 3. It carries an ESRB T age rating.

The premise, in the publisher's words

A man, clinging to life. His two sons, desperate to cure their ailing father, are left with but one option. They must set out upon a journey to find and bring back the "Water of Life" as they come to rely on one another to survive. One must be strong where the other is weak, brave where the other is fearful, they must be... Brothers.
Description from the publisher · source

How it plays

It is played from a third person perspective. Its themes are action, drama, fantasy and stealth. It is a single-player game with no multiplayer component. Available modes: Co-operative and Single player. There are 12 achievements to unlock.

How it was received

Brothers: A Tale of Two Sons holds a critic score of 83 out of 100. That places it above 78% of the 7,530 rated adventure games in our database, which average 72. Games released in 2013 averaged 70, so it scored 13 points above the year average. Player ratings track closely with critics at 82, across 807 votes.

How long it takes, and what that costs

The main story runs about 3.2 hrs. Completing everything takes closer to 5.6 hrs, roughly 1.8 times the length of the critical path.

What you need to run it

The minimum specification calls for 2.4 GHz Dual Core Processor, 2 GB RAM and NVIDIA GeForce 8600 /ATI Radeon HD 2600. At 2GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 2GB.

Full requirements and PC checker →

What it launched against

Brothers: A Tale of Two Sons launched on 7 August 2013, within three weeks of Papers, Please, Saints Row IV, Europa Universalis IV and FINAL FANTASY XIV: A Realm Reborn. It reviewed better than 1 of the 4. It was a PlayStation 4 launch-window title.

Released around the same time: Papers, Please, Saints Row IV, Europa Universalis IV, FINAL FANTASY XIV: A Realm Reborn.

Cheats and codes

We have not confirmed any working cheat codes for Brothers: A Tale of Two Sons yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

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Official trailer

Nintendo Switch Trailer thumbnail

Sourced from the publisher’s YouTube channel. See all 3 videos →

Screenshots

All media

Characters

All 2

Dlc

Remakes

Quick answers

Brothers: A Tale of Two Sons — frequently asked questions

When did Brothers: A Tale of Two Sons come out?
Brothers: A Tale of Two Sons was released on 7 August 2013 for Nintendo Switch, PlayStation 4, Xbox One, PlayStation 3, Xbox 360, Android, iOS, PC (Microsoft Windows) and Windows Phone.
What are the minimum PC requirements for Brothers: A Tale of Two Sons?
At minimum, Brothers: A Tale of Two Sons needs 2.4 GHz Dual Core Processor, 2 GB RAM, NVIDIA GeForce 8600 /ATI Radeon HD 2600 graphics, 2 GB available space of storage.
How long does it take to beat Brothers: A Tale of Two Sons?
The main story of Brothers: A Tale of Two Sons takes around 3.2 hrs, or 5.6 hrs for 100% completion.
How many GB is Brothers: A Tale of Two Sons?
The PC version needs about 2 GB of storage, going by the storage line in the system requirements ("2 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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