Call of Duty: Ghosts - Onslaught cover art

Call of Duty series

Call of Duty: Ghosts - Onslaught

Onslaught is a downloadable pack for Call of Duty: Ghosts. It is the first DLC to come out for Ghosts. It was released on January 28, 2014 and first on Xbox 360 and Xbox One and Febuary 27, 2014 on PlayStation…

68 28 January 2014 ESRB M

Call of Duty: Ghosts - Onslaught is a shooter developed by Infinity Ward, released 28 January 2014 on PlayStation 4, Xbox One, PlayStation 3 and Xbox 360.

Verified Sources: IGDB , Steam

What Call of Duty: Ghosts - Onslaught is

Call of Duty: Ghosts - Onslaught is a shooter game developed by Infinity Ward and released in 2014. It was published by Activision. It is available on PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC (Microsoft Windows). It carries an ESRB M age rating.

The premise, in the publisher's words

Onslaught is a downloadable pack for Call of Duty: Ghosts. It is the first DLC to come out for Ghosts. It was released on January 28, 2014 and first on Xbox 360 and Xbox One and Febuary 27, 2014 on PlayStation 3, PlayStation 4, and PC. It contains four multiplayer maps (Fog, Ignition, BayView and Containment) and Episode 1 of the Extinction story, Nightfall. It includes two bonus weapons: the Maverick assault rifle and the Maverick-A2 sniper rifle. It has a blue color scheme in the 2nd Season Pass trailer.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are action and warfare. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer and Single player.

Where it sits in the Call of Duty series

Call of Duty: Ghosts - Onslaught is the 90th of 204 entries we hold in the Call of Duty series. The next entry was Call of Duty: Ghosts - Devastation in 2014. Its critic score of 68 is 6 points below the series average of 74. The highest-rated entry is Call of Duty: Modern Warfare 3 - Collection 1 at 90.

See all 204 Call of Duty games in release order →

How it was received

Call of Duty: Ghosts - Onslaught holds a critic score of 68 out of 100. That places it above 34% of the 3,306 rated shooter games in our database, which average 70. Games released in 2014 averaged 69, so it scored about average for its year.

What you need to run it

The minimum specification calls for Intel® Core™ 2 Duo E8200 2.66 GHZ / AMD Phenom™ X3 8750 2.4 GHZ or better, 6 GB RAM and NVIDIA® GeForce™ GTX GTS 450 / ATI® Radeon™ HD 5870 or better. An 6GB memory requirement is modest by current standards; most machines sold in the last five years clear it. Install size is roughly 40GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

Call of Duty: Ghosts - Onslaught launched on 28 January 2014, within three weeks of The Last of Us: Left Behind, Tomb Raider: Definitive Edition, The Banner Saga and Tomb Raider: Definitive Edition. All of them reviewed better. It arrived 1 year into the PlayStation 4's life, so it was built for hardware developers already knew well.

Released around the same time: The Last of Us: Left Behind, Tomb Raider: Definitive Edition, The Banner Saga, Tomb Raider: Definitive Edition.

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Quick answers

Call of Duty: Ghosts - Onslaught — frequently asked questions

When did Call of Duty: Ghosts - Onslaught come out?
Call of Duty: Ghosts - Onslaught was released on 28 January 2014 for PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC (Microsoft Windows).
What are the minimum PC requirements for Call of Duty: Ghosts - Onslaught?
At minimum, Call of Duty: Ghosts - Onslaught needs Intel® Core™ 2 Duo E8200 2.66 GHZ / AMD Phenom™ X3 8750 2.4 GHZ or better, 6 GB RAM, NVIDIA® GeForce™ GTX GTS 450 / ATI® Radeon™ HD 5870 or better graphics, 40 GB available space of storage.
How many GB is Call of Duty: Ghosts - Onslaught?
The PC version needs about 40 GB of storage, going by the storage line in the system requirements ("40 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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