Call of Duty: World at War - Zombies
Call of Duty: World at War - Zombies is a spin-off game based on the widely popular Nazi Zombies mode of Call of Duty: World at War. The game allows for multiplayer cooperative gameplay locally via a Wi-Fi or…
Call of Duty: World at War - Zombies is a shooter developed by Ideaworks Game Studio, released 16 November 2009 on iOS.
What Call of Duty: World at War - Zombies is
Call of Duty: World at War - Zombies is a shooter game developed by Ideaworks Game Studio and released in 2009. It was published by Activision Publishing. It is available on iOS only.
The premise, in the publisher's words
Call of Duty: World at War - Zombies is a spin-off game based on the widely popular Nazi Zombies mode of Call of Duty: World at War. The game allows for multiplayer cooperative gameplay locally via a Wi-Fi or Bluetooth network, or globally through the internet. Originally, the game supported downloadable content, in the form of Verrückt and Shi No Numa. However, a future update made the two maps free. The game later had a sequel, Call of Duty: Black Ops Zombies.
How it plays
It is played from a first person perspective. Its themes are action, horror and survival. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer and Single player.
Where it sits in the Call of Duty series
Call of Duty: World at War - Zombies is the 46th of 204 entries we hold in the Call of Duty series. The next entry was Call of Duty: World at War Map Pack Bundle in 2009.
What it launched against
Call of Duty: World at War - Zombies launched on 16 November 2009, within three weeks of Assassin's Creed II, Dragon Age: Origins, Left 4 Dead 2 and Call of Duty: Modern Warfare 2.
Released around the same time: Assassin's Creed II, Dragon Age: Origins, Left 4 Dead 2, Call of Duty: Modern Warfare 2.
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Quick answers
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