Cartels & Cutthroats is a simulator developed by SSI (Strategic Simulations, Inc.), released 31 December 1981 on Apple II, Commodore C64/128/MAX and DOS.
What Cartels & Cutthroats is
Cartels & Cutthroats is a simulator game developed by SSI (Strategic Simulations, Inc.) and released in 1981. It is available on Apple II, Commodore C64/128/MAX and DOS.
The premise, in the publisher's words
The buck stops with you! Here's a business game that puts you in charge of your very own multi-million dollar corporation. You'll get a real taste of power and money, but it's not going to be easy. You'll also have to deal with all the responsabilities and headaches that come with such a prestigious position. Your decisiveness will be sorely tested: Do you need to form price cartels or engage in cutthroat competition? Can you react to a competitor's advertising "blitz" before you lose the competitive edge? Will you decide to automate your factories in order to cut production costs and risk labor's wrath? How will you handle labor demands during profitable years? What steps will you take…
How it plays
It is played from a text perspective. Its themes are business. It supports multiplayer. Local play supports 6 players. Available modes: Multiplayer and Single player.
What it launched against
Cartels & Cutthroats launched on 31 December 1981, within three weeks of Ms. Pac-Man, Zaxxon, Gorf and Robotron: 2084.
Released around the same time: Ms. Pac-Man, Zaxxon, Gorf, Robotron: 2084.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Cartels & Cutthroats — frequently asked questions
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