Casablanca ni Ai wo: Satsujinsha wa Jikuu o Koete
In spite of its title, the game has little to do with the famous movie Casablanca beyond a few loose references. It is a text adventure with graphics, in which the player types text commands to interact with…
Casablanca ni Ai wo: Satsujinsha wa Jikuu o Koete is an adventure developed by Thinking Rabbit, released 31 December 1986 on 3DO Interactive Multiplayer, MSX, PC (Microsoft Windows) and PC-8800 Series.
What Casablanca ni Ai wo: Satsujinsha wa Jikuu o Koete is
Casablanca ni Ai wo: Satsujinsha wa Jikuu o Koete is an adventure game developed by Thinking Rabbit and released in 1986. It is available on 3DO Interactive Multiplayer, MSX, PC (Microsoft Windows), PC-8800 Series, PC-9800 Series, Sharp X1 and Sharp X68000.
The premise, in the publisher's words
The year is 1945. Jerry Randolph, a female reporter working for the Chicago newspaper "Daily Casablanca", finds a diary belonging to her high school friend May Elgar, who has disappeared several years ago under mysterious circumstances. Jerry discovers that May's father was working on a groundbreaking scientific project. Too late to save Dr. Elgar from untimely death, Jerry uses a time machine constructed by him to travel to 1916, following the traces left by the criminals.
How it plays
It is played from a first person perspective. Its themes are mystery. It is a single-player game with no multiplayer component.
What it launched against
Casablanca ni Ai wo: Satsujinsha wa Jikuu o Koete launched on 31 December 1986, within three weeks of World Games, Gauntlet, The Sentinel and Leaderboard.
Released around the same time: World Games, Gauntlet, The Sentinel, Leaderboard.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Quick answers
Casablanca ni Ai wo: Satsujinsha wa Jikuu o Koete — frequently asked questions
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