Cities in Motion: Design Quirks cover art

Cities in Motion: Design Quirks

One of each of vehicle type, but with a twist! Instead of helicopter take a pleasant ride in a hot air balloon, or perhaps a tram that's been built like a boat to sail the city streets. These innovative…

5 February 2013

Cities in Motion: Design Quirks is a simulator developed by Colossal Order, released 5 February 2013 on Linux, Mac and PC (Microsoft Windows).

Verified Sources: IGDB , Steam

What Cities in Motion: Design Quirks is

Cities in Motion: Design Quirks is a simulator game developed by Colossal Order and released in 2013. It was published by Paradox Interactive. It is available on Linux, Mac and PC (Microsoft Windows).

The premise, in the publisher's words

One of each of vehicle type, but with a twist! Instead of helicopter take a pleasant ride in a hot air balloon, or perhaps a tram that's been built like a boat to sail the city streets. These innovative vehicles will add a whole new level to the game and keep your company afloat with their high attractiveness.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are business. It is a single-player game with no multiplayer component.

What it launched against

Cities in Motion: Design Quirks launched on 5 February 2013, within three weeks of Metal Gear Rising: Revengeance, DmC: Devil May Cry, Antichamber and Dead Space 3.

Released around the same time: Metal Gear Rising: Revengeance, DmC: Devil May Cry, Antichamber, Dead Space 3.

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Quick answers

Cities in Motion: Design Quirks — frequently asked questions

When did Cities in Motion: Design Quirks come out?
Cities in Motion: Design Quirks was released on 5 February 2013 for Linux, Mac and PC (Microsoft Windows).

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