Commander Keen in Goodbye, Galaxy!: The Armageddon Machine
After completing the mission in episode one, Keen learns of the Shikadi's enormous ship, which doubles as the largest weapon ever built. So in episode two, titled "The Armageddon Machine", Keen faces his…
Commander Keen in Goodbye, Galaxy!: The Armageddon Machine is a platform developed by id Software, released 18 December 1991 on DOS.
What Commander Keen in Goodbye, Galaxy!: The Armageddon Machine is
Commander Keen in Goodbye, Galaxy!: The Armageddon Machine is a platform game developed by id Software and released in 1991. It was published by Apogee Software. It is available on DOS only.
The premise, in the publisher's words
You are eight-year-old Billy Blaze, boy genius to your neighborhood. Commander Keen to the rest of the universe. It's time to grab your trusty pogo stick and neural stunner, climb into the cockpit of your homemade Megarocket and blast off for the Shadowlands. To prevent the obliteration of life as we know it, you'll have to battle your way past deadly hazards and devious creatures, or end up as space toast.
How it plays
It is played from a side view perspective. Its themes are action, comedy and science fiction. It is a single-player game with no multiplayer component.
What it launched against
Commander Keen in Goodbye, Galaxy!: The Armageddon Machine launched on 18 December 1991, within three weeks of Micro Machines, Alien Breed, Commander Keen in Keen Dreams and James Pond 2: Codename - RoboCod.
Released around the same time: Micro Machines, Alien Breed, Commander Keen in Keen Dreams, James Pond 2: Codename - RoboCod.
Screenshots
All media
Quick answers
Commander Keen in Goodbye, Galaxy!: The Armageddon Machine — frequently asked questions
When did Commander Keen in Goodbye, Galaxy!: The Armageddon Machine come out?
If you like this