Conquest of the World
CONQUEST OF THE WORLD represents a significant departure from traditional game design. The components have been designed to provide you with a very realistic model of the real world to both electronically and…
Conquest of the World is a card & board game developed by North American Philips Consumer Electronics Corp., released 31 December 1981 on Odyssey and Odyssey 2 / Videopac G7000.
What Conquest of the World is
Conquest of the World is a card & board game game developed by North American Philips Consumer Electronics Corp. and released in 1981. It is available on Odyssey and Odyssey 2 / Videopac G7000.
The premise, in the publisher's words
Players choose to play as one of 43 countries and make it their homeland. Each country's military and diplomacy power is reflected by its real life counterpart during the early 1980's. Each country's relationship with one another is also reflected by how it is in real life. Gameplay involves the use of a gameboard. Gameplay done on the game board contains information which is then entered into the Odyssey 2 for it to handle. Inside the game itself, players do battle by land, air, and sea. Battles involve players controlling either a jet (air force), tank (army), or a submarine (navy) and then battling the other players jet, tank, or submarine. These vehicles are dependent on supplies which…
How it plays
It is played from a bird view / isometric perspective. Its themes are action and warfare. It supports multiplayer. Local play supports 6 players.
What it launched against
Conquest of the World launched on 31 December 1981, within three weeks of Ms. Pac-Man, Zaxxon, Gorf and Robotron: 2084.
Released around the same time: Ms. Pac-Man, Zaxxon, Gorf, Robotron: 2084.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Conquest of the World — frequently asked questions
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