C.O.R.E.
Something evil is in the C.O.R.E. … And only you can stop it. In A.D. 2028, a massive meteor slammed into California's Mojave Desert. Leading scientists were quickly dispatched to examine the extraterrestrial…
C.O.R.E. is a shooter developed by NoWay Studio, released 27 March 2009 on Nintendo DS.
What C.O.R.E. is
C.O.R.E. is a shooter game developed by NoWay Studio and released in 2009. It was published by Graffiti Entertainment. It is available on Nintendo DS only.
The premise, in the publisher's words
Something evil is in the C.O.R.E. … And only you can stop it. In A.D. 2028, a massive meteor slammed into California's Mojave Desert. Leading scientists were quickly dispatched to examine the extraterrestrial radiation that was transforming the environment and all life in the area. For twenty years, many experiments were carried out at C.O.R.E., the top-secret underground facility built on the site... that is until the day when all communications with the lab abruptly ceased. You are Jason Crane, a member of an elite military unit assigned to penetrate C.O.R.E. You must use all your skills to unravel the mystery hidden deep within C.O.R.E... and survive.
How it plays
It is played from a first person perspective. Its themes are action, horror and science fiction. It is a single-player game with no multiplayer component.
How it was received
C.O.R.E. holds a critic score of 49 out of 100. That places it above 9% of the 3,306 rated shooter games in our database, which average 70. Games released in 2009 averaged 67, so it scored 18 points below the year average.
What it launched against
C.O.R.E. launched on 27 March 2009, within three weeks of Grand Theft Auto: Chinatown Wars, Guitar Hero: Metallica, The Chronicles of Riddick: Assault on Dark Athena and Muramasa: The Demon Blade. All of them reviewed better.
Released around the same time: Grand Theft Auto: Chinatown Wars, Guitar Hero: Metallica, The Chronicles of Riddick: Assault on Dark Athena, Muramasa: The Demon Blade.
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All media
Quick answers
C.O.R.E. — frequently asked questions
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