Crash Bandicoot
Crash Bandicoot for the ExEn (Execution Engine) is a platformer in the side-scrolling vein. It takes much from the original games in the series, but even more from the GBA games. As usual, Crash can run, spin…
Crash Bandicoot is a platform developed by Kaolink, released 15 January 2003 on Legacy Mobile Device.
What Crash Bandicoot is
Crash Bandicoot is a platform game developed by Kaolink and released in 2003. It was published by In-Fusio. It is available on Legacy Mobile Device only. It runs on ExEn (Execution Engine).
The premise, in the publisher's words
Crash Bandicoot for the ExEn (Execution Engine) is a platformer in the side-scrolling vein. It takes much from the original games in the series, but even more from the GBA games. As usual, Crash can run, spin, jump, crawl, slide, and belly flop. There are Wumpa Fruits, Gems, and Crystals to be collected in the levels. Recognizable icons such as crates and enemies like carnivorous plants can be found through the game's 18 levels, which are divided into four different sections. Each level is quite short, but it adds to the challenge that you don't have any checkpoints or extra lives. If you get hurt then the level is restarted.
How it plays
It is played from a side view perspective. Its themes are action and fantasy. It is a single-player game with no multiplayer component.
Where it sits in the Crash Bandicoot series
Crash Bandicoot is the 16th of 72 entries we hold in the Crash Bandicoot series. The next entry was Crash Nitro Kart in 2003.
What it launched against
Crash Bandicoot launched on 15 January 2003, within three weeks of SimCity 4, Disgaea: Hour of Darkness, Unreal 2: The Awakening and Skies of Arcadia Legends.
Released around the same time: SimCity 4, Disgaea: Hour of Darkness, Unreal 2: The Awakening, Skies of Arcadia Legends.
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Quick answers
Crash Bandicoot — frequently asked questions
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