Creatures: The Albian Years cover art

Creatures: The Albian Years

Discover a large, living landscape - the surface a world called Albia. You exist in this world only as a virtual presence, a sort of remote-control existence, which the computer portrays as a hand-shaped mouse…

16 July 2004

Creatures: The Albian Years is a simulator, released 16 July 2004 on PC (Microsoft Windows).

Verified Sources: IGDB , Steam

What Creatures: The Albian Years is

Creatures: The Albian Years was released in 2004. It is available on PC (Microsoft Windows) only.

The premise, in the publisher's words

Discover a large, living landscape - the surface a world called Albia. You exist in this world only as a virtual presence, a sort of remote-control existence, which the computer portrays as a hand-shaped mouse cursor. In this world are a range of locations and strange creatures, related loosely (and with considerable poetic license) to Northern myth. You begin near to the long-abandoned home of a family of Norns (small furry creatures), where a few eggs, languishing in a broken-down incubator, are almost all that remains of the Nornir race. The first game in this twin pack introduces you to the world of artificial life technology and the Norns of Albia. Than you can discover the all-new…
Description from the publisher · source

How it plays

It is a single-player game with no multiplayer component.

What it launched against

Creatures: The Albian Years launched on 16 July 2004, within three weeks of Paper Mario: The Thousand-Year Door, Doom 3, ESPN NFL 2K5 and Spider-Man 2.

Released around the same time: Paper Mario: The Thousand-Year Door, Doom 3, ESPN NFL 2K5, Spider-Man 2.

Screenshots

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Quick answers

Creatures: The Albian Years — frequently asked questions

When did Creatures: The Albian Years come out?
Creatures: The Albian Years was released on 16 July 2004 for PC (Microsoft Windows).

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