The most recent update we have recorded for Crisol: Theater of Idols is "New Accolades Trailer + Patch 1.3 Live Across All Platforms", published 25 June 2026. 8 updates are listed below, newest first, with the developer's own notes.
New Accolades Trailer + Patch 1.3 Live Across All Platforms
Patch 1.3 has arrived for Crisol: Theater of Idols, bringing a host of improvements, optimizations, and fixes across all platforms on PC and consoles.This patch addresses community-reported issues, improves performance in key areas, adds support for additional monitor resolutions, and includes platform-specific enhancements across PC, Steam Deck, PlayStation 5 (v1.006.0) and Xbox Series (v1.0.6).Alongside today's update, we're excited to share our new Accolades Trailer, celebrating the incredible reception and support we've received since launch!The Bloody Hype Is RealCrisol is now OFFICIALLY Steam Deck Verified.No matter where you choose to play, this update makes your pilgrimage through Tormentosa smoother. See the full patch notes below.Patch 1.3 NotesFixed problems with graphic settings and saved user settings not being properly displayedFixed some achievements/trophies that wouldn't trigger or report properlyAdded support for additional monitor resolutionsImproved some of the notable streaming hitches during gameplayFixed a hitch that could occur after killing an enemyFixed a bug with the mouse occasionally getting sticky Fixed a bad jump area in Chapter 1 that could cause the player to get stuckFixed a misalignment of the weapon selector wheelSetup default PC graphics settings for low spec GPUsAdjusted UI for Steam Deck supportImproved Steam Deck performance (now Steam Deck verified)Fixed a performance issue on the PS5 ProThank you for continuing to help us improve Crisol.
The blood still flows in Tormentosa.We recognize it’s been some time since the previous update, and we appreciate the community’s continued patience and support while these changes were implemented. Patch 1.2 for Crisol on PC is now available, bringing a number of fixes and improvements throughout the experience.General • Improvements to Weapon Selector in widescreen • Various collision and blocking improvements across all chapters • Fixes for the Achievement - Thanks for your Donation (not retroactive) • Fix for collectable objects appearing incorrectly on the game map after loading a game save • Upscaling support updated for XeSS, FSR and DLSSPrologue • Improvements to the lighting in the truck crash cinematicChapter 1 • Interacting with and climbing the trolley has been improvedChapter 2 • Fixed ladder remaining blocked after completing the dam puzzle and releasing the valveChapter 3 • Updated the movement speed of the boat • Fixed Mediodia's head floating in cinematic • Fix for crash while playing in high contrast mode • Blood Memories 'FairMassacre2' and 'FairMassacre3' now appear correctly in the Journal once collectedSteam Deck • Text Size increase for Subtitles, Skills, and Main MenuStay tuned. We’ll have more to share on console updates in the coming weeks.
We’ve fixed the issue that caused the data layers not to load correctly when loading a save. Everything should now work properly.Thank you for your patience.
PATCH – UPDATE NOTESHi everyone,In this patch, our main focus has been fixing critical bugs across PC, PS5 and Xbox Series X. We've also been able to add some quality of life improvements such as ultrawide screen support and general difficulty rebalance (something highly requested by the community). This patch is now live on Steam, and should be available on consoles in the next hour.We’ll continue monitoring the forums to make sure everything is running smoothly, and we’ll keep working on adding more content and addressing additional issues.DLSS and FSR are currently experiencing compatibility issues. We are actively working on resolving them, and implementing both technologies remains one of our top priorities.Thank you for your patience. Gameplay & SystemsFixed achievement tracking issues. (Please check the Known Issues section for more information regarding one of the achievements.)Fixed Sun lever disappearing when placed in the puzzle.Fixed custom graphics configuration not applying correctly.Fixed Resume button not loading the latest save game.Fixed Solari chest locations disappearing from the map when changing chapters.Fixed doors remaining locked after loading a save.Fixed valve interaction icon in Chapter 2 occasionally not appearing.Fixed inability to skip the final credits.Fixed save boolean errors on PS5.Fixed water not initializing properly in the beach cinematic when the cutscene was skipped.Fixed Brooch chest allowing its reward to be obtained twice.Fixed Absorb not increasing health if reload was cancelled.Fixed 180° freeze attack issue when using a controller.Fixed Knife durability resetting when changing maps without loading a save.Fixed bullets not loading correctly in certain situations.Fixed bullets not updating correctly until exiting La Plañidera zone.Fixed jump not being properly disabled from Chapter 1.Fixed truck puzzle reset issue.Fixed crow cage reward being obtainable twice.Fixed auto-aim freezing when targeting destroyed enemies.Fixed subtitle freeze and configuration not saving after resetting the game.Fixed camera clipping into environment elements when the player falls.Fixed music credits continuing to play in the main menu.Fixed rebinding menu using outdated inputs to close.Fixed Petreo getting stuck in certain locations.Added camera shakes to the Final Boss.Fixed multiple additional minor issues and stability problems.Accessibility & UIAdded widescreen resolution support.Added one illustration per page in the Maremanto.Added option to deactivate High Contrast for specific groups.Fixed High Contrast only applying after restarting the game.Added missing High Contrast support to several game elements.Fixed graphics settings in Quality Mode.Fixed Frame Rate Limit functionality.Added Frame Generation support for XeSS.Added talker names to Memory Diary entries.Difficulty RebalanceGeneral AdjustmentsOverall difficulty has been rebalanced.Astillados are now faster, attack more frequently, deal more damage, and their legs are harder to break.Cirios and Crossbowmen now attack more frequently.Petreo damage increased.Dolores boss damage increased.Some resources have been removed from the game.Syringe healing reduced from 55 to 40 HP.Final Boss now deals more damage and attacks more frequently.Pistol now consumes more blood per shot.Shotgun effective range reduced.Difficulty ModesMartyr Mode: Enemy damage increased from 125% to 150%.Novice Mode: Less blood required to reload. From 75% to 50%.Known IssuesThe 30,000 Coins achievement may appear as completed in-game even if the required amount has not yet been reached. However, the achievement will continue tracking correctly in the background and will properly unlock once the player reaches the full 30,000 coins. (only PS5 and Xbox)Achievements do not update in real time in the in-game menu. Progress will only refresh after restarting the game.Increased boat speed in Chapter 3, but If you have the frame rate uncapped, the boat moves slower. For now, it works correctly when capped at 60 FPS.These issues will be resolved in a future patch.
Hotfix notes: - Fixed an issue with the save system that caused certain doors to appear closed after loading a save. We’re very sorry for the inconvenience, but we’re always keeping an eye on the forums with the goal of improving the game and giving you the best possible experience. Thank you all.
Hey all, thanks for your patience as we work towards addressing the feedback since launch. This initial hotfix aims to address some of the more urgent issues, and we're already hard at work on the next one.Patch Notes Loading Screen Added A loading screen has been implemented to make players aware that the game is still running when level loading takes longer than expected. This resolves the issue where some players were seeing a black screen with the HUD visible in the top-left corner during loading. Demo Save Compatibility Fix We’ve implemented a fix to prevent residual demo autosave files from being loaded when pressing Continue in the main menu. Previously, this could result in a black screen because those demo autosaves were not compatible with the full release. With this fix: Autosaves created before 2/10/26 will no longer be read.However, if you generated a new demo autosave after that date, you will still need to delete it manually or overwrite it by creating a new autosave while playing the base game.
Update on Performance, Bugs, DLSS, Ultrawide, and more
Hello everyone, we wanted to provide a quick update on what the team at Vermila is working on.We've been closely reading all of the comments across social media, Reddit, Discord, and of course right here on Steam. Some of the major things we've noted:Bug fixes (of course)Overall performance improvementsDLSS requestsUltrawide requestsGood news, all of these things are being worked on! Over the coming weeks we'll be rolling out a series of patches. In the first one, this is a snapshot of what's to come: PC – Patch Notes FixesFixed an issue with custom graphics configuration that prevented changes from being applied.Fixed an issue where the Resume button did not load the latest save game.Fixed an issue with Coins achievement tracking.Fixes related to save file issues (although we still highly recommend deleting any prior demo files, as those are causing issues).And many more!!And for PS5 players (you may own the game on PS5 as well, or have friends that do, so please pass these notes along!): PlayStation – Patch Notes FixesFixed an issue with custom graphics configuration that prevented changes from being applied.Fixed an issue where the Resume button did not load the latest save game.Fixed an issue with Coins achievement tracking.Fixed a loading issue affecting the Liquid Puzzle on PS5.And many more!!DLSS is actively being worked on, but requires coordination with NVidia and therefore cannot be solely handled by the developers, so stay tuned there. Ultrawide monitor support is also being worked on, but in the meantime we see that the community already has a suggested fix. Thank you!Finally, we've seen that some of you brilliant folks are working on mods for the game. We LOVE THIS. We fully encourage modding of the game, and would love to highlight them as they come out. Just make sure to join the Blumhouse Games Discord and keep us updated as those go live.More updates to come soon!
Everyone, THANK YOU so much for the fantastic support of Crisol's launch. We love to see the detailed reviews, both positive and negative. This feedback is helping the dev team work on patches and updates to the game that will arrive soon.We have noted a few bug reports, one of which we are deploying a hotfix for very soon. It is related to people that played the demo on Steam, which seems to be interfering with some save files and causing a freeze. If you experience a freeze or black screen while loading a save, and played the demo, here is a solution while we test the hotfix:• Enable viewing hidden folders in Windows.• Disable Steam Cloud temporarily (until after the first autosave).• Go to: C:\\Users\\YOURUSERNAME\\AppData\\Local\\CRToiPrototype\\Saved\\SaveGames• Replace YOURUSERNAME with the actual Windows username.• Delete everything inside that folder.After the first autosave is created in the game, Steam Cloud can be enabled again if the want it.Please keep the feedback coming, and let us know if you have any questions!
Patch notes are the developer’s own words, quoted and linked back to the original.
Sale and marketing announcements are filtered out.
Quick answers
About these updates
When was Crisol: Theater of Idols last updated?
25 June 2026, with "New Accolades Trailer + Patch 1.3 Live Across All Platforms".
Where do these patch notes come from?
The developer's own announcements, published through Steam. We filter out sale and marketing posts and keep the changelogs, and we link back to the original for each one.