Daisenryaku
One of many grand war simulations in Daisenryaku series, Daisenryaku for Famicom is a turn-based strategy with quite modern armies, the abstract "Blue" and "Red" countries (controlled by the player or AI), are…
11 October 1988
Daisenryaku is a tactical developed by Quest, released 11 October 1988 on Family Computer and PC (Microsoft Windows).
What Daisenryaku is
Daisenryaku is a tactical game developed by Quest and released in 1988. It was published by Bothtec, Inc.. It is available on Family Computer and PC (Microsoft Windows).
The premise, in the publisher's words
One of many grand war simulations in Daisenryaku series, Daisenryaku for Famicom is a turn-based strategy with quite modern armies, the abstract "Blue" and "Red" countries (controlled by the player or AI), are at war with each other. Three basic phases make up each turn: production, movement and combat. Like in other Daisenryaku games, each side has to produce units such as infantry, several types of tanks, helicopters, etc. Attack is possible, when enemies are near. The game includes 30 maps with varied types of locations and terrains (islands, deserts, mountains, etc.) Each terrain type has different movement and defence values. This version uses "fake hexagons" for battlefields; the…
How it plays
Its themes are warfare. It is a single-player game with no multiplayer component.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Daisenryaku — frequently asked questions
When did Daisenryaku come out?
Daisenryaku was released on 11 October 1988 for Family Computer and PC (Microsoft Windows).
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