Decision in the Desert cover art

Decision in the Desert

Classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. The second title in the "Command Series" of tactical wargames from Microprose, the game features real-time battles that test…

31 December 1985

Decision in the Desert is a simulator developed by MicroProse Software, Inc., released 31 December 1985 on Apple II, Atari 8-bit, Commodore C64/128/MAX and DOS.

Verified Sources: IGDB , Steam

What Decision in the Desert is

Decision in the Desert is a simulator game developed by MicroProse Software, Inc. and released in 1985. It is available on Apple II, Atari 8-bit, Commodore C64/128/MAX and DOS.

The premise, in the publisher's words

Classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. The second title in the "Command Series" of tactical wargames from Microprose, the game features real-time battles that test your skills as a commander of forces in North Africa during WWII
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are historical and warfare. It supports multiplayer. Local play supports 2 players. Available modes: Multiplayer and Single player.

What it launched against

Decision in the Desert launched on 31 December 1985, within three weeks of Bomberman, Summer Games II, Highway Encounter and Mercenary.

Released around the same time: Bomberman, Summer Games II, Highway Encounter, Mercenary.

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Quick answers

Decision in the Desert — frequently asked questions

When did Decision in the Desert come out?
Decision in the Desert was released on 31 December 1985 for Apple II, Atari 8-bit, Commodore C64/128/MAX and DOS.
Does Decision in the Desert have multiplayer?
Yes. Decision in the Desert supports multiplayer.

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