Decision in the Desert
Classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. The second title in the "Command Series" of tactical wargames from Microprose, the game features real-time battles that test…
Decision in the Desert is a simulator developed by MicroProse Software, Inc., released 31 December 1985 on Apple II, Atari 8-bit, Commodore C64/128/MAX and DOS.
What Decision in the Desert is
Decision in the Desert is a simulator game developed by MicroProse Software, Inc. and released in 1985. It is available on Apple II, Atari 8-bit, Commodore C64/128/MAX and DOS.
The premise, in the publisher's words
Classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. The second title in the "Command Series" of tactical wargames from Microprose, the game features real-time battles that test your skills as a commander of forces in North Africa during WWII
How it plays
It is played from a bird view / isometric perspective. Its themes are historical and warfare. It supports multiplayer. Local play supports 2 players. Available modes: Multiplayer and Single player.
What it launched against
Decision in the Desert launched on 31 December 1985, within three weeks of Bomberman, Summer Games II, Highway Encounter and Mercenary.
Released around the same time: Bomberman, Summer Games II, Highway Encounter, Mercenary.
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Quick answers
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