Time until release
Dialshift is an arcade developed by GeKoByte, releasing 5 November 2026 on Linux and PC (Microsoft Windows).
What Dialshift is
Dialshift is an unreleased arcade game in development at GeKoByte, currently scheduled for 5 November 2026. It is available on Linux and PC (Microsoft Windows). It runs on Godot Engine.
The premise, in the publisher's words
Dialshift is a single-player score-attack arcade game played on a circular dial. Players control a continuously moving cursor with two directional inputs and time hit attempts against targets while maintaining combos and Stability. Seven modes vary the rules with directional targets, forced reversals, sustained holds, and multi-hit targets. Each mode has its own scores, ranks, and leaderboard.
How it plays
Its themes are action. It is a single-player game with no multiplayer component.
What you need to run it
The minimum specification calls for Intel Core 2 Duo E8200 or AMD FX-4100, 2 GB RAM and Intel HD Graphics 2500 or equivalent; OpenGL 3.3 or Direct3D 11 support. At 2GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.
Screenshots
All media
Quick answers
Dialshift — frequently asked questions
When is Dialshift coming out?
What are the minimum PC requirements for Dialshift?
How many GB is Dialshift?
Does Dialshift have controller support?
Can you play Dialshift on Mac?
Is Dialshift on Linux?
Does Dialshift have Denuvo?
Does Dialshift need a third-party account?
Is Dialshift available in Germany?
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