Disciples: Sacred Lands
Disciples: Sacred Lands is a turn-based PC strategy game published by Strategy First in 1999. Set in a fantasy world known as the Sacred Lands, it depicts a battle for dominance between four races of the world…
Disciples: Sacred Lands is a strategy developed by GT Interactive Software, released 4 October 1999 on PC (Microsoft Windows). The main story takes about 70 hrs to finish.
What Disciples: Sacred Lands is
Disciples: Sacred Lands is a strategy game developed by GT Interactive Software and released in 1999. It was published by Strategy First. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
Disciples: Sacred Lands is a turn-based PC strategy game published by Strategy First in 1999. Set in a fantasy world known as the Sacred Lands, it depicts a battle for dominance between four races of the world of Nevendaar: The Empire (humans), the Mountain Clans (dwarves) the Legions of the Damned (demons), and the Undead Hordes (undead).
How it plays
It is played from a bird view / isometric perspective. Its themes are 4x (explore, expand, exploit, and exterminate), fantasy, historical and warfare. It is a single-player game with no multiplayer component.
How long it takes, and what that costs
The main story runs about 70 hrs.
What it launched against
Disciples: Sacred Lands launched on 4 October 1999, within three weeks of Age of Empires II: The Age of Kings, Rayman 2: The Great Escape, Grand Theft Auto 2 and Homeworld.
Released around the same time: Age of Empires II: The Age of Kings, Rayman 2: The Great Escape, Grand Theft Auto 2, Homeworld.
Screenshots
All media
Dlc
Quick answers
Disciples: Sacred Lands — frequently asked questions
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