Domo-kun no Card-e: Domo-kun no Fushigi Terebi - Meisou Domo
It is an e-Reader card that was released exclusively alongside Domo-kun no Fushigi Terebi, in the same box. When scanned, it loads the Meisou Domo minigame. This Domo-kun no Card-e card was not available in a…
Domo-kun no Card-e: Domo-kun no Fushigi Terebi - Meisou Domo is an arcade developed by Suzak, released 31 December 2003 on e-Reader / Card-e Reader.
What Domo-kun no Card-e: Domo-kun no Fushigi Terebi - Meisou Domo is
Domo-kun no Card-e: Domo-kun no Fushigi Terebi - Meisou Domo is an arcade game developed by Suzak and released in 2003. It was published by Nintendo. It is available on e-Reader / Card-e Reader only.
The premise, in the publisher's words
It is an e-Reader card that was released exclusively alongside Domo-kun no Fushigi Terebi, in the same box. When scanned, it loads the Meisou Domo minigame. This Domo-kun no Card-e card was not available in a card pack and doesn't need the main game to work.
How it plays
It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component.
Where it sits in the Domo-kun series
Domo-kun no Card-e: Domo-kun no Fushigi Terebi - Meisou Domo is the third of 8 entries we hold in the Domo-kun series. It arrived 2 years after Domo-kun no Card-e: Winter Pack. The next entry was Rock-n-Roll Domo in 2009.
What it launched against
Domo-kun no Card-e: Domo-kun no Fushigi Terebi - Meisou Domo launched on 31 December 2003, within three weeks of Baldur's Gate: Dark Alliance II, Sonic Heroes, NFL Street and Zuma.
Released around the same time: Baldur's Gate: Dark Alliance II, Sonic Heroes, NFL Street, Zuma.
Screenshots
All media
Quick answers
Domo-kun no Card-e: Domo-kun no Fushigi Terebi - Meisou Domo — frequently asked questions
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