Dragonstone
The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in…
Dragonstone is an adventure developed by Core Design, released 31 December 1994 on Amiga CD32 and Amiga.
What Dragonstone is
Dragonstone is an adventure game developed by Core Design and released in 1994. It is available on Amiga CD32 and Amiga.
The premise, in the publisher's words
The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.
How it plays
It is played from a bird view / isometric perspective. Its themes are action, fantasy and historical. It is a single-player game with no multiplayer component.
What it launched against
Dragonstone launched on 31 December 1994, within three weeks of Umihara Kawase, King's Field, WWF Raw and Battle Arena Toshinden.
Released around the same time: Umihara Kawase, King's Field, WWF Raw, Battle Arena Toshinden.
Quick answers
Dragonstone — frequently asked questions
When did Dragonstone come out?
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