Dragonstone cover art

Dragonstone

The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in…

31 December 1994

Dragonstone is an adventure developed by Core Design, released 31 December 1994 on Amiga CD32 and Amiga.

Verified Sources: IGDB

What Dragonstone is

Dragonstone is an adventure game developed by Core Design and released in 1994. It is available on Amiga CD32 and Amiga.

The premise, in the publisher's words

The pseudo-sequel to Darkmere, Dragonstone has a look and feel influenced by Zelda games. Agon is the villain whose hordes you must destroy. The game is split across 7 multi-directional levels, taking in forests and caves in a fantasy setting. You are armed with a sword and a special energy-bolt attack, which can be charged up. Some vanquished enemies discard food or gold; there are shops in which to spend this.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action, fantasy and historical. It is a single-player game with no multiplayer component.

What it launched against

Dragonstone launched on 31 December 1994, within three weeks of Umihara Kawase, King's Field, WWF Raw and Battle Arena Toshinden.

Released around the same time: Umihara Kawase, King's Field, WWF Raw, Battle Arena Toshinden.

Quick answers

Dragonstone — frequently asked questions

When did Dragonstone come out?
Dragonstone was released on 31 December 1994 for Amiga CD32 and Amiga.

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