Duke Nukem: Zero Hour
He's all that stands between us and a Time-Spanning Alien invasion. He's Duke Nukem. Gaming's Greatest Action Hero. And this is his finest hour! Zero Hour! Awesome new enemies! Hilarious gags and one-liners!…
Duke Nukem: Zero Hour is a shooter developed by Eurocom Entertainment Software, released 1 August 1999 on Nintendo 64.
What Duke Nukem: Zero Hour is
Duke Nukem: Zero Hour is a shooter game developed by Eurocom Entertainment Software and released in 1999. It was published by Gradiente. It is available on Nintendo 64 only. It runs on Build.
The premise, in the publisher's words
He's all that stands between us and a Time-Spanning Alien invasion. He's Duke Nukem. Gaming's Greatest Action Hero. And this is his finest hour! Zero Hour! Awesome new enemies! Hilarious gags and one-liners! Same blood and guts attitude! Over 30 gut-wrenching levels set in four action-packed time eras! Incredible Teamplay and Deathmatch modes for up to 4 players! Over 20 all-new weapons of high-octane annihilation.
How it plays
It is played from a third person perspective. Its themes are action, comedy, science fiction and thriller. It supports multiplayer. Local play supports 4 players. Available modes: Multiplayer, Single player and Split screen.
Where it sits in the Duke Nukem series
Duke Nukem: Zero Hour is the 13th of 20 entries we hold in the Duke Nukem series. It arrived 2 years after Duke Nukem 3D. The next entry was Duke Nukem Advance in 2002.
What it launched against
Duke Nukem: Zero Hour launched on 1 August 1999, within three weeks of Commandos: Beyond the Call of Duty, Croc 2, Warhammer 40,000: Rites of War and Hybrid Heaven.
Released around the same time: Commandos: Beyond the Call of Duty, Croc 2, Warhammer 40,000: Rites of War, Hybrid Heaven.
Official trailer
Sourced from the publisher’s YouTube channel. See all 2 videos →
Screenshots
All media
Quick answers
Duke Nukem: Zero Hour — frequently asked questions
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