Update history

Dying Light: The Beast Patch Notes

The most recent update we have recorded for Dying Light: The Beast is "Hotfix 1.6.3 - Restored Land Edition", published 23 April 2026. 4 updates are listed below, newest first, with the developer's own notes.

Verified Sources: Steam

· Tech_Kiki

Hotfix 1.6.3 - Restored Land Edition

Survivors!Hotfix 1.6.3 just rolled onto the servers, so make sure to update the game!Here are the list of fixes and tweaks:Added the Fast Travel feature - now players will be able to do so from a completed safe zone or hub. To fast travel to a different location, players need to interact with a dedicated Castor Woods map located in all eligible locations.Added a toggle to Survival settings (i.e., depleting flashlight and hunger meter) in Restored Land. The setting is now off by default and can be enabled in the menu. Added two new Restored Land leaderboards to ensure fair score comparisons.Fixed the issue with Suicider sometimes not exploding when hit twice in a row with certain weaponsFixed the issue with Beast Modes actions not always dealing damage to enemies while playing NG+ Fixed the issue when the Player is unable to pick up quest item (Infected Gallbladder) if Consumables inventory is full with certain itemsFixed the issue when area with very low threat level might become restored after sleepFixed the issue with Taurus Gas Station in Villa Area might not be completed upon first visitFixed the issue with estimated position always showing the result one below of what is shown on leaderboard when data is updatedSurvivors are less likely to spawn close to infected when region is safe in Restored Land Fixed the issue with Virals and Volatiles clipping through the car's roof when falling from itViral reinforcements will no longer come after generating noise on safe regions when playing Restored LandFixed an issue with the Player receiving duplicate starter gear from Olivia during NG+Starter gear from Olivia can now be sold to vendors

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· tech_sfetrovsky

Hotfix 1.6.1 - Restored Land Edition

Survivors! Hotfix 1.6.1 just rolled onto the servers, so make sure to update the game! Here are the list of fixes and tweaks: Reduced hunger drain when sleeping Slower overall hunger depletion “Very Hungry” and “Famished” states now trigger later Vendors now offer improvised food bars Weapon Blueprints from DLC bundles can now be upgraded to Legendary rarity When receiving a new weapon during a cutscene with a full inventory, the lowest-quality weapon is automatically moved to the stash If both inventory and stash are full, the lowest-quality weapon is dropped on the ground “Better Be Safe” and “Peace Bringer” achievements no longer auto-complete Night chases rebalanced – Level 1 chases are now slightly easier to escape Increased chances to loot rags and bandages from Biters and Virals Fixed the crossplay connection between Steam and Epic Fixed the issue with amount of ammo that the Player can loot from ranged human enemies being capped Fixed the issue with Player dropping equipped weapon after entering Slasher arena Fixed the issue with hunger meter missing throughout the fight with The Beast Fixed the issue with Alpha Volatile sometimes not spawning during Chase sequences on Restored Land Fixed the issue with “Days Survived” being counted after starting a race Fixed the issue with Leaderboards sometimes missing Fixed the issue with message about Restored Area always appearing after loading a save Fixed the issue with some encounters being unresponsive Fixed the issue with Items Found values in the Leaderboard section Fixed the broken Night Cycle after quitting to the main menu during challenge Fixed a few collisions in new Roadkill Rallies Fixed the issue with item stacks being incorrectly subtracted while moved to the Stash Fixed the issue with Player receiving the achievement "Apex Predator" without killing a Volatile after a cutscene in “One flew over the Volatiles’ nest” mission Fixed the issue with SFX missing after failing to load a broken save file Fixed the issue with infinite death loop happening after Player gets out of map/playable area during Roadkill Rally Fixed various unresponsive NPC’s while playing in Coop

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· Tech_Kiki

Restored Land Edition - Release Notes

Prepare yourself for an intense and emotionally charged journey with the latest release update for Dying Light: The Beast! This release introduces the high-strung Restored Land experience alongside a series of exciting game enhancements, designed to test your resilience and strategy. Restored Land is a brand new game experience that changes the rules of survival in Castor Woods! Restored Land - survival like never before Explore an exhilarating new experience with Restored Land - revolution of survival in Castor Woods. Available through a dedicated section in the main menu, this solo-only experience offers gameplay on Survivor or Brutal difficulty levels. You’ll navigate a persistent world where enemies remain defeated and loot can only be collected once, highlighting the heightened tension of every heart-pounding decision. In Restored Land, open-world activities such as Convoys, Dark Zones, and Hives can be completed only once. To keep a clear track of your progress you can use special map markers. The Regions Threat Levels on the map empower you to strategize in reclaiming areas, clearing them of enemies and paving the way for remaining survivors so they can start revitalizing the region. Survival mechanics like hunger and flashlight management add an extra layer of challenge, while inventory limits require you to gather funds for specialized backpack upgrades from in-game vendors.Manage the nighttime difficulty by clearing Hives to reduce numbers of the roaming Volatiles, but be careful as the Alpha Volatile will still hunt you during the nights. To help you a little with your task, we hid two items that might just bring you back from the brink. If you want the ultimate challenge, you can intensify your Restored Land experience with One Life Mode, where each death resets your journey! Check leaderboards to measure your survival days in Restored Land and unlock seven new achievements as you progress. Engage in dynamic and refined battles against special infected, and uncover over 30 new random quest encounters with enhanced rewards - and that’s also available in the regular game mode!Completing Restored Land rewards players with an exceptional outfit accessible across all save files. Those who conquer Restored Land with the One Life challenge are granted an additional outfit, receive special recognition in co-op play, and uncover unique surprises within Town Hall. Numerous gameplay and performance improvements ensure this immersive experience tests your skills in the relentless world of Restored Land. Dive in and navigate the ultimate challenge, where the world itself becomes a visceral reflection of danger and desperation. Are you ready to emerge victorious?Roadkill Rallies Update 1.6 expands the action with the introduction of Roadkill Rallies - five new racing challenges, offering time-based missions that test your skills in eliminating infected and perfecting your driving routes. To win gold in each race, you must kill a specific number of infected and reach the finish line within the time limit. Each track has its own theme; some feature threats like Suiciders, but in all of them, finding the optimal route is key to winning gold. The challenges introduce a new car model, the Roadkiller - a tougher vehicle that you can unlock by earning gold in every race in this series. Did we mention you can compete against each other?New feature - Leaderboards Track your performance in both Restored Land mode and the new Roadkill Rallies, and see how you stack up against others: Friends Leaderboards - Players can track their performance in both Restored Land mode and Roadkill Rallies, and compare their results with friends.Global Leaderboards (Consoles Only) - Additionally, on consoles we also introduce global leaderboards for both Restored Land mode and Roadkill Rallies. We decided to implement them only on consoles to help ensure fair competition, as the current client-only PC implementation does not allow global rankings to be fully protected from potential exploits.Gameplay Tweaks and new finishers With resources drastically limited, players experience solitude as they navigate shops with reduced stocks at higher prices. XP is increased to counterbalance the rare enemy encounters, while player levels cap at 15. Hunger must be managed, and flashlight batteries replaced, to avoid succumbing to exhaustion and darkness, where the fear of making one wrong move heightens anxiety. Moreover we’ve added 5 new brutal Fury finishers for special infected:BansheeChargerDemolisherGoonVolatileUI Enhancements Enhancements come with a fresh perspective: explore a specialized entry in the main menu, thematic loading screens, and updated death and completion screens that match the emotional intensity of your journey. An improved HUD, accompanied by personal map markers, offers valuable assistance in exploration and resource gathering - tools for those facing solitude and danger head-on. Additionally we've added a ping system for co-op play that allows players to quickly mark locations and improve communication during shared gameplay. Game UpdatesAlong with the event, Update 1.6 introduced many fixes and game improvements. You can find the full list of changes HERE: https://dyinglightgame.com/news/restored-land-release-notes-16

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· tech_ncar

Find out more about our biggest update yet!

Update 1.4 has been out for a few days now, bringing the biggest and most impactful changes Dying Light: The Beast has seen so far!Players have been diving into the update’s long-awaited features, new content, and hundreds of improvements to gameplay, visuals, and performance, all of which make the experience more immersive than ever.New Game+: Replay Kyle’s explosive story with all your gear, weapons, and progression intact. Each run increases the challenge but also rewards you with better loot and rarer weapons, letting you push even deeper into the toughest threats Castor Woods has to offer.Legend Levels: If you’re already maxed out, you can now climb the new Legend Levels and earn exclusive rewards—legendary weapons, gear, and more. You’ll also be able to use the Legend Points you earn to unlock new passive skills, also in Beast Mode.Ray Tracing (PC only): Enhanced visuals with more realistic lighting, shadows, and reflections elevate the atmosphere of Castor Woods, making it even more immersive and visually striking.400+ Improvements: From gameplay to graphics, this is our biggest batch of upgrades yet. Improved parkour flow through environmental tweaks, over 70 graphical updates, and plenty more across the board. We’ve even added a few new finishers to round things out.New achievements and trophies: Update 1.4 also adds three new achievements on Steam and Xbox, and three new trophies on PlayStation, ready for you to unlock.Now is the ideal time to explore Castor Woods, whether you’re returning or starting from scratch. And while you’re at it, don’t forget you can also unlock the new Vanguard Outfit for Kyle, available through the Legend Levels!

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Patch notes are the developer’s own words, quoted and linked back to the original. Sale and marketing announcements are filtered out.

Quick answers

About these updates

When was Dying Light: The Beast last updated?
23 April 2026, with "Hotfix 1.6.3 - Restored Land Edition".
Where do these patch notes come from?
The developer's own announcements, published through Steam. We filter out sale and marketing posts and keep the changelogs, and we link back to the original for each one.