Essentia: A Monster Catching Adventure
Isometric dungeon crawler with procedurally generated levels. A wide variety of cute monster characters to collect. A turn-based battle system with unique mana mechanic. Uncover the secrets of the calamity…
Essentia: A Monster Catching Adventure is an indie developed by Kernel Iron, released 30 September 2026 on PC (Microsoft Windows).
What Essentia: A Monster Catching Adventure is
Essentia: A Monster Catching Adventure is an indie game developed by Kernel Iron and released in 2026. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
Isometric dungeon crawler with procedurally generated levels. A wide variety of cute monster characters to collect. A turn-based battle system with unique mana mechanic. Uncover the secrets of the calamity that has left this world in chaos.
How it plays
It is played from a bird view / isometric perspective. Its themes are fantasy. It is a single-player game with no multiplayer component.
What you need to run it
The minimum specification calls for Ryzen 5 2600, 4 GB RAM and GeForce GTX 1080 Ti. At 4GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 1GB.
What it launched against
Essentia: A Monster Catching Adventure launched on 30 September 2026, within three weeks of Marvel's Wolverine, Control Resonant, Silent Hill: Townfall and Valheim.
Released around the same time: Marvel's Wolverine, Control Resonant, Silent Hill: Townfall, Valheim.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Essentia: A Monster Catching Adventure — frequently asked questions
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