Eve Online: Castor
Castor was the first major content addition. It focused on refining current functions along with adding "Tech 2" elite components and ships. With its release, Eve players saw conquerable stations in 0.0 (deep…
Eve Online: Castor is a role-playing (rpg) developed by CCP, released 18 December 2003 on Mac and PC (Microsoft Windows).
What Eve Online: Castor is
Eve Online: Castor is a role-playing (rpg) game developed by CCP and released in 2003. It is available on Mac and PC (Microsoft Windows). It runs on CARBON Engine.
The premise, in the publisher's words
Castor was the first major content addition. It focused on refining current functions along with adding "Tech 2" elite components and ships. With its release, Eve players saw conquerable stations in 0.0 (deep space) security systems, the introduction of the agent mission running system, the introduction of research agents, and many other features released between the launch of Castor and its follower, Exodus. This update includes: - Tech Level 2 - Player Owned Conquerable Stations - New Ship Classes - New Agent Features - Market Changes - Updated Ship Technology - Crime Fighting - Advanced Skills - Weapon Upgrades - Auto-cloak
How it plays
It is played from a bird view / isometric perspective. Its themes are action, open world, sandbox and science fiction. Available modes: Co-operative, Massively Multiplayer Online (MMO) and Multiplayer.
What it launched against
Eve Online: Castor launched on 18 December 2003, within three weeks of Fatal Frame II: Crimson Butterfly, Deus Ex 2: Invisible War, SpellForce: The Order of Dawn and Deus Ex: Invisible War.
Released around the same time: Fatal Frame II: Crimson Butterfly, Deus Ex 2: Invisible War, SpellForce: The Order of Dawn, Deus Ex: Invisible War.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Parents
Quick answers
Eve Online: Castor — frequently asked questions
When did Eve Online: Castor come out?
If you like this