Even in Arcadia, There I Am cover art

Even in Arcadia, There I Am

"Even in Arcadia, There I Am" is a short, experimental game about memory, escape, and whatever else you happen to think it's about. Maybe death? That would be deep, right? There is no win state, and there are…

16 January 2016

Even in Arcadia, There I Am is an indie developed by Aleks Samoylov, released 16 January 2016 on Linux, Mac and PC (Microsoft Windows).

Verified Sources: IGDB

What Even in Arcadia, There I Am is

Even in Arcadia, There I Am is an indie game developed by Aleks Samoylov and released in 2016. It is available on Linux, Mac and PC (Microsoft Windows).

The premise, in the publisher's words

"Even in Arcadia, There I Am" is a short, experimental game about memory, escape, and whatever else you happen to think it's about. Maybe death? That would be deep, right? There is no win state, and there are no puzzles, but there is one "link" to another world (this was submitted to Mystjam, after all). It shouldn't be too difficult to find.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are mystery. It is a single-player game with no multiplayer component.

What it launched against

Even in Arcadia, There I Am launched on 16 January 2016, within three weeks of The Witness, XCOM 2, Yakuza Kiwami and Darkest Dungeon.

Released around the same time: The Witness, XCOM 2, Yakuza Kiwami, Darkest Dungeon.

Screenshots

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Quick answers

Even in Arcadia, There I Am — frequently asked questions

When did Even in Arcadia, There I Am come out?
Even in Arcadia, There I Am was released on 16 January 2016 for Linux, Mac and PC (Microsoft Windows).

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