Fat Worm Blows a Sparky cover art

Fat Worm Blows a Sparky

Fat Worm Blows a Sparky is a game written by Julian Todd, and published by Durell Software in 1986. The player controls the Fat Worm of the title, who has crawled into a ZX Spectrum looking to clone himself…

31 December 1986

Fat Worm Blows a Sparky is an adventure developed by Durell Software, released 31 December 1986 on ZX Spectrum.

Verified Sources: IGDB

What Fat Worm Blows a Sparky is

Fat Worm Blows a Sparky is an adventure game developed by Durell Software and released in 1986. It is available on ZX Spectrum only.

The premise, in the publisher's words

Fat Worm Blows a Sparky is a game written by Julian Todd, and published by Durell Software in 1986. The player controls the Fat Worm of the title, who has crawled into a ZX Spectrum looking to clone himself and is being chased by various nasties, such as things called Creepers that go around in Sputnik vehicles, and Crawlers who move around on foot. You can battle these creatures by shooting ' Burper Sparkies' and 'Blaster Sparkies' at them. These projectiles can be replenished by eating 'Spindles', of which there are 50 scattered about the map. The ultimate goal is to find a Disk Drive which will allow Fat Worm to create a clone and end the game.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Fat Worm Blows a Sparky launched on 31 December 1986, within three weeks of World Games, Gauntlet, The Sentinel and Leaderboard.

Released around the same time: World Games, Gauntlet, The Sentinel, Leaderboard.

Quick answers

Fat Worm Blows a Sparky — frequently asked questions

When did Fat Worm Blows a Sparky come out?
Fat Worm Blows a Sparky was released on 31 December 1986 for ZX Spectrum.

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