Fit in Six: Six Ways to Get in Shape
Fit in Six (released as "My Fitness Coach: Club" in Europe) separates overall fitness routines into six core elements -- core body, upper body, lower body, cardio, balance and flexibility -- that help you…
Fit in Six: Six Ways to Get in Shape is a sport developed by Ubisoft Blue Byte, released 15 March 2011 on PlayStation 3 and Wii.
What Fit in Six: Six Ways to Get in Shape is
Fit in Six: Six Ways to Get in Shape is a sport game developed by Ubisoft Blue Byte and released in 2011. It was published by Ubisoft Entertainment. It is available on PlayStation 3 and Wii.
The premise, in the publisher's words
Fit in Six (released as "My Fitness Coach: Club" in Europe) separates overall fitness routines into six core elements -- core body, upper body, lower body, cardio, balance and flexibility -- that help you focus on getting fit and reaching your goals. The workouts have been developed by experienced fitness professionals to ensure that every move is performed precisely and effectively. On the Wii system, Fit in Six uses the Ubisoft USB camera accessory to provide a picture-in-picture view that enables players to compare their own movements to the in-game coach for a more accurate replication of exercises. Fit in Six workouts are individually tailored, keeping you involved and motivated. The…
How it plays
It is played from a first person perspective. Its themes are educational and non-fiction. It is a single-player game with no multiplayer component.
What it launched against
Fit in Six: Six Ways to Get in Shape launched on 15 March 2011, within three weeks of Crysis 2, Dragon Age 2, Bulletstorm and Total War: Shogun 2.
Released around the same time: Crysis 2, Dragon Age 2, Bulletstorm, Total War: Shogun 2.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Fit in Six: Six Ways to Get in Shape — frequently asked questions
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