Gekido Advance: Kintaro's Revenge
It's Time to Fight! A year has passed since the epic battle that decided the fate of mankind and claimed the life of the beloved Angela. Dark omens once again tell of the return of an evil presence. Ushi is…
Gekido Advance: Kintaro's Revenge is an adventure developed by Naps Team, released 8 November 2002 on Game Boy Advance.
What Gekido Advance: Kintaro's Revenge is
Gekido Advance: Kintaro's Revenge is an adventure game developed by Naps Team and released in 2002. It was published by DSI Games. It is available on Game Boy Advance only.
The premise, in the publisher's words
It's Time to Fight! A year has passed since the epic battle that decided the fate of mankind and claimed the life of the beloved Angela. Dark omens once again tell of the return of an evil presence. Ushi is the last remaining master of the ancient art of Shin-Ken, and he calls upon Tetsuo, his disciple and adopted son, to investigate some strange happenings in a faraway farming village outside the city.
How it plays
Its themes are action. It is a single-player game with no multiplayer component.
What it launched against
Gekido Advance: Kintaro's Revenge launched on 8 November 2002, within three weeks of Grand Theft Auto: Vice City, Metroid Prime, Tom Clancy's Splinter Cell and Metroid Fusion.
Released around the same time: Grand Theft Auto: Vice City, Metroid Prime, Tom Clancy's Splinter Cell, Metroid Fusion.
Screenshots
All media
Dlc
Quick answers
Gekido Advance: Kintaro's Revenge — frequently asked questions
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