Gekido Advance: Kintaro's Revenge cover art

Gekido Advance: Kintaro's Revenge

It's Time to Fight! A year has passed since the epic battle that decided the fate of mankind and claimed the life of the beloved Angela. Dark omens once again tell of the return of an evil presence. Ushi is…

8 November 2002

Gekido Advance: Kintaro's Revenge is an adventure developed by Naps Team, released 8 November 2002 on Game Boy Advance.

Verified Sources: IGDB , Wikipedia

What Gekido Advance: Kintaro's Revenge is

Gekido Advance: Kintaro's Revenge is an adventure game developed by Naps Team and released in 2002. It was published by DSI Games. It is available on Game Boy Advance only.

The premise, in the publisher's words

It's Time to Fight! A year has passed since the epic battle that decided the fate of mankind and claimed the life of the beloved Angela. Dark omens once again tell of the return of an evil presence. Ushi is the last remaining master of the ancient art of Shin-Ken, and he calls upon Tetsuo, his disciple and adopted son, to investigate some strange happenings in a faraway farming village outside the city.
Description from the publisher · source

How it plays

Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Gekido Advance: Kintaro's Revenge launched on 8 November 2002, within three weeks of Grand Theft Auto: Vice City, Metroid Prime, Tom Clancy's Splinter Cell and Metroid Fusion.

Released around the same time: Grand Theft Auto: Vice City, Metroid Prime, Tom Clancy's Splinter Cell, Metroid Fusion.

Screenshots

All media

Dlc

Quick answers

Gekido Advance: Kintaro's Revenge — frequently asked questions

When did Gekido Advance: Kintaro's Revenge come out?
Gekido Advance: Kintaro's Revenge was released on 8 November 2002 for Game Boy Advance.

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