Get Mushi Club: Minna no Konchuu Daizukan
Get Mushi Club: Minna no Konchuu Daizukan is an adventure game for Game Boy Color, released by Jaleco on 1999. A game for collecting insects in which the main character is brought to another world by a fairy…
Get Mushi Club: Minna no Konchuu Daizukan is an adventure, released 13 August 1999 on Game Boy Color.
What Get Mushi Club: Minna no Konchuu Daizukan is
Get Mushi Club: Minna no Konchuu Daizukan was released in 1999. It was published by Jaleco. It is available on Game Boy Color only.
The premise, in the publisher's words
Get Mushi Club: Minna no Konchuu Daizukan is an adventure game for Game Boy Color, released by Jaleco on 1999. A game for collecting insects in which the main character is brought to another world by a fairy and ends up catching 200 different insects in order to return to the original world. Use a magnifying glass to search the map or the destination screen to catch insects. Insects live in different places depending on the species, and the insects that appear are real. Time passes all the time during a game, and for every second that passes, one minute of in-game time passes. The day in the game also starts at 7:00 AM and ends at 9:00 PM, so there are 14 hours of activity per day. Each day…
How it plays
Its themes are educational.
What it launched against
Get Mushi Club: Minna no Konchuu Daizukan launched on 13 August 1999, within three weeks of Commandos: Beyond the Call of Duty, Tom Clancy's Rainbow Six: Rogue Spear, Shadow Man and Croc 2.
Released around the same time: Commandos: Beyond the Call of Duty, Tom Clancy's Rainbow Six: Rogue Spear, Shadow Man, Croc 2.
Quick answers
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