Ghosts 'n Goblins cover art

Ghosts 'n Goblins series

Ghosts 'n Goblins

A heavily stripped down version of the 1985 arcade platformer, with only two levels and no music.

31 December 1986

Ghosts 'n Goblins is an adventure developed by Capcom, released 31 December 1986 on Commodore 16.

Verified Sources: IGDB

What Ghosts 'n Goblins is

Ghosts 'n Goblins is an adventure game developed by Capcom and released in 1986. It was published by Japan Capsule Computers UK. It is available on Commodore 16 only.

The premise, in the publisher's words

Ghosts 'n' Goblins is the classic fighting fantasy story, heroic knight to rescue beautiful maiden from clutches of demonic Overlord. Featuring some stunning effects and graphics, this technically excellent game is clearly another winner from the Elite/Capcom stable.
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are action and fantasy. It is a single-player game with no multiplayer component.

Where it sits in the Ghosts 'n Goblins series

Ghosts 'n Goblins is the fourth of 38 entries we hold in the Ghosts 'n Goblins series. The next entry was Makaimura in 1986.

See all 38 Ghosts 'n Goblins games in release order →

What it launched against

Ghosts 'n Goblins launched on 31 December 1986, within three weeks of World Games, Gauntlet, The Sentinel and Leaderboard.

Released around the same time: World Games, Gauntlet, The Sentinel, Leaderboard.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Parents

Quick answers

Ghosts 'n Goblins — frequently asked questions

When did Ghosts 'n Goblins come out?
Ghosts 'n Goblins was released on 31 December 1986 for Commodore 16.

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