Goblin Commander: Unleash the Horde
Set in a fantasy world, the story follows the tale of a civil war between goblin clans after their creator and master is killed. The gameplay is a combination of real-time strategy and light action where…
Goblin Commander: Unleash the Horde is a real time strategy (rts) developed by Jaleco, released 11 November 2003 on Nintendo GameCube, PlayStation 2 and Xbox.
What Goblin Commander: Unleash the Horde is
Goblin Commander: Unleash the Horde is a real time strategy (rts) game developed by Jaleco and released in 2003. It is available on Nintendo GameCube, PlayStation 2 and Xbox. It carries an ESRB T age rating.
The premise, in the publisher's words
Set in a fantasy world, the story follows the tale of a civil war between goblin clans after their creator and master is killed. The gameplay is a combination of real-time strategy and light action where players gather resources and build up their horde of goblins while also being able to take direct control of certain units.
How it plays
It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component. Available modes: Single player and Split screen.
How it was received
Goblin Commander: Unleash the Horde holds a critic score of 75 out of 100. That places it above 49% of the 612 rated real time strategy (rts) games in our database, which average 72. Games released in 2003 averaged 69, so it scored 6 points above the year average.
What it launched against
Goblin Commander: Unleash the Horde launched on 11 November 2003, within three weeks of Call of Duty, Beyond Good & Evil, Prince of Persia: The Sands of Time and SpongeBob SquarePants: Battle for Bikini Bottom. All of them reviewed better.
Released around the same time: Call of Duty, Beyond Good & Evil, Prince of Persia: The Sands of Time, SpongeBob SquarePants: Battle for Bikini Bottom.
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