Great Swordsman is an arcade developed by Allumer, Ltd., released 31 December 1984 on Arcade.
What Great Swordsman is
Great Swordsman is an arcade game developed by Allumer, Ltd. and released in 1984. It was published by Taito Corporation. It is available on Arcade only.
The premise, in the publisher's words
In Great Swordsman, one or two players can play while taking turns. Players control with two-way joystick and three buttons with different hit levels. Each for creating different level attacks. Like in Data East's Karate Champ, buttons must be held. If they are released, the players' characters will revert to their standing animation. Moves can be defended against by intercepting the players' opponents' weapons with the players'. The object of the game is to land a hit on the opponent or push him/her off the mat to score a point. There are fifteen levels with three different modes. The first three are fencing, the next five are kendo, and the final seven are gladiator-based. After clearing…
How it plays
It is played from a side view perspective. Its themes are action. It supports multiplayer. Local play supports 2 players. Available modes: Multiplayer and Single player.
What it launched against
Great Swordsman launched on 31 December 1984, within three weeks of Impossible Mission, Jet Set Willy, 3D Starstrike and Karateka.
Released around the same time: Impossible Mission, Jet Set Willy, 3D Starstrike, Karateka.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Great Swordsman — frequently asked questions
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