Half-Life 2: Lost Coast
Originally planned as a section of the Highway 17 chapter of Half-Life 2, Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source engine.
Half-Life 2: Lost Coast is a shooter developed by Valve, released 27 October 2005 on Linux, Mac and PC (Microsoft Windows). The main story takes about 1 hrs to finish.
What Half-Life 2: Lost Coast is
Half-Life 2: Lost Coast is a shooter game developed by Valve and released in 2005. It is available on Linux, Mac and PC (Microsoft Windows). It runs on Source.
The premise, in the publisher's words
Originally planned as a section of the Highway 17 chapter of Half-Life 2, Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source engine.
How it plays
It is played from a first person perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.
Where it sits in the Half-Life series
Half-Life 2: Lost Coast is the 14th of 24 entries we hold in the Half-Life series. It arrived 11 months after Half-Life 2: Deathmatch. The next entry was Half-Life Deathmatch: Source in 2006.
How long it takes, and what that costs
The main story runs about 1 hrs.
What it launched against
Half-Life 2: Lost Coast launched on 27 October 2005, within three weeks of Shadow of the Colossus, Need for Speed: Most Wanted, Call of Duty 2 and Sid Meier's Civilization IV.
Released around the same time: Shadow of the Colossus, Need for Speed: Most Wanted, Call of Duty 2, Sid Meier's Civilization IV.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Half-Life 2: Lost Coast — frequently asked questions
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