Header Goal VR: Being Axel Rix cover art

Header Goal VR: Being Axel Rix

Header Goal VR is a physics based, action pumped, virtual reality sports game with a simulation like interaction dynamics. Through its story based levels you find yourself in the place of the character Axel…

18 November 2016

Header Goal VR: Being Axel Rix is an indie, released 18 November 2016 on Oculus Rift and PC (Microsoft Windows).

Verified Sources: IGDB , Steam

What Header Goal VR: Being Axel Rix is

Header Goal VR: Being Axel Rix was released in 2016. It is available on Oculus Rift and PC (Microsoft Windows).

The premise, in the publisher's words

Header Goal VR is a physics based, action pumped, virtual reality sports game with a simulation like interaction dynamics. Through its story based levels you find yourself in the place of the character Axel Rix who is a young soccer player.
Description from the publisher · source

How it plays

Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Header Goal VR: Being Axel Rix launched on 18 November 2016, within three weeks of Dishonored 2, Final Fantasy XV, Titanfall 2 and The Last Guardian.

Released around the same time: Dishonored 2, Final Fantasy XV, Titanfall 2, The Last Guardian.

Screenshots

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Quick answers

Header Goal VR: Being Axel Rix — frequently asked questions

When did Header Goal VR: Being Axel Rix come out?
Header Goal VR: Being Axel Rix was released on 18 November 2016 for Oculus Rift and PC (Microsoft Windows).

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