Hextech Mayhem: A League of Legends Story
Hextech Mayhem: A League of Legends Story is a fast-paced rhythm runner where every action has an explosive reaction and no amount of mayhem is too much, featuring familiar champions from the League of Legends…
Hextech Mayhem: A League of Legends Story is an arcade developed by Choice Provisions, released 16 November 2021 on Nintendo Switch, Android, iOS and PC (Microsoft Windows).
What Hextech Mayhem: A League of Legends Story is
Hextech Mayhem: A League of Legends Story is an arcade game developed by Choice Provisions and released in 2021. It was published by Riot Forge. It is available on Nintendo Switch, Android, iOS and PC (Microsoft Windows). It runs on Unity.
The premise, in the publisher's words
Hextech Mayhem: A League of Legends Story is a fast-paced rhythm runner where every action has an explosive reaction and no amount of mayhem is too much, featuring familiar champions from the League of Legends universe. Take on the role of Hexplosives expert Ziggs as you rampage through the neighborhoods of Piltover while you bomb, bounce, and bop to the beat of the music to avoid obstacles, disarm enemies, and light fuses. Use the Freestyle Mayhem System to create spontaneous blasts and grab bonus points… all while dodging the fun police and showing them what they’re really missing.
How it plays
It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component.
What it launched against
Hextech Mayhem: A League of Legends Story launched on 16 November 2021, within three weeks of Age of Empires IV, Forza Horizon 5, Unpacking and Marvel's Guardians of the Galaxy. It arrived 4 years into the Nintendo Switch's life, so it was built for hardware developers already knew well.
Released around the same time: Age of Empires IV, Forza Horizon 5, Unpacking, Marvel's Guardians of the Galaxy.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Hextech Mayhem: A League of Legends Story — frequently asked questions
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