Horde: The Citadel
Horde: The Citadel is a sequel to the fantasy real-time strategy game, Horde: The Northern Wind. Continuing the story of the land of Semirechye, The Citadel further explores the conflict between the Semireks…
Horde: The Citadel is a point-and-click developed by 7th bit labs, released 5 December 2001 on PC (Microsoft Windows).
What Horde: The Citadel is
Horde: The Citadel is a point-and-click game developed by 7th bit labs and released in 2001. It was published by Buka Entertainment. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
Horde: The Citadel is a sequel to the fantasy real-time strategy game, Horde: The Northern Wind. Continuing the story of the land of Semirechye, The Citadel further explores the conflict between the Semireks and the invading nomads lead by their khan Teimur. In The Northern Wind, Semirek leaders have been able to drive Teimur's forces out of Lower Urgal, however the khan had been able to ally with hermit wizards and fortify his lands. The only path to his main citadel, Vorezh, lies through the Land of Shadows no man dares to tread, and the Semireks will need to secure an alliance with the dreaded dragons to pass safely into Teimur's domain. The Citadel essentially uses the same engine as…
How it plays
It is played from a bird view / isometric perspective. Its themes are fantasy and historical. It supports multiplayer. Local play supports 3 players. Available modes: Multiplayer and Single player.
What it launched against
Horde: The Citadel launched on 5 December 2001, within three weeks of Super Smash Bros. Melee, Halo: Combat Evolved, Jak and Daxter: The Precursor Legacy and Super Mario World: Super Mario Advance 2.
Released around the same time: Super Smash Bros. Melee, Halo: Combat Evolved, Jak and Daxter: The Precursor Legacy, Super Mario World: Super Mario Advance 2.
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Quick answers
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