I Am Bad at People, but Turns Out I’m Even Worse at Making Games cover art

I Am Bad at People, but Turns Out I’m Even Worse at Making Games

A conversational Whack-A-Tentacle game.

24 April 2019

I Am Bad at People, but Turns Out I’m Even Worse at Making Games is an indie developed by Actually The Moon, released 24 April 2019 on Web browser.

Verified Sources: IGDB

What I Am Bad at People, but Turns Out I’m Even Worse at Making Games is

I Am Bad at People, but Turns Out I’m Even Worse at Making Games is an indie game developed by Actually The Moon and released in 2019. It is available on Web browser only. It runs on Unity.

How it plays

It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component.

What it launched against

I Am Bad at People, but Turns Out I’m Even Worse at Making Games launched on 24 April 2019, within three weeks of Days Gone, A Plague Tale: Innocence, Anno 1800 and Borderlands Game of the Year Enhanced.

Released around the same time: Days Gone, A Plague Tale: Innocence, Anno 1800, Borderlands Game of the Year Enhanced.

Screenshots

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Quick answers

I Am Bad at People, but Turns Out I’m Even Worse at Making Games — frequently asked questions

When did I Am Bad at People, but Turns Out I’m Even Worse at Making Games come out?
I Am Bad at People, but Turns Out I’m Even Worse at Making Games was released on 24 April 2019 for Web browser.

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