I of the Enemy cover art

I of the Enemy

I of the Enemy (IOE) is a unique experience of sci-fi wargaming and innovative gameplay for single player offline or up to 8 opponents battling over the internet or a LAN.

5 November 2004

I of the Enemy is a real time strategy (rts), released 5 November 2004 on PC (Microsoft Windows).

Verified Sources: IGDB

What I of the Enemy is

I of the Enemy was released in 2004. It is available on PC (Microsoft Windows) only.

The premise, in the publisher's words

I of the Enemy (IOE) is a unique experience of sci-fi wargaming and innovative gameplay for single player offline or up to 8 opponents battling over the internet or a LAN.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are science fiction. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.

What it launched against

I of the Enemy launched on 5 November 2004, within three weeks of Grand Theft Auto: San Andreas, Half-Life 2, Metal Gear Solid 3: Snake Eater and World of Warcraft.

Released around the same time: Grand Theft Auto: San Andreas, Half-Life 2, Metal Gear Solid 3: Snake Eater, World of Warcraft.

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Quick answers

I of the Enemy — frequently asked questions

When did I of the Enemy come out?
I of the Enemy was released on 5 November 2004 for PC (Microsoft Windows).

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