I of the Enemy
I of the Enemy (IOE) is a unique experience of sci-fi wargaming and innovative gameplay for single player offline or up to 8 opponents battling over the internet or a LAN.
I of the Enemy is a real time strategy (rts), released 5 November 2004 on PC (Microsoft Windows).
What I of the Enemy is
I of the Enemy was released in 2004. It is available on PC (Microsoft Windows) only.
The premise, in the publisher's words
I of the Enemy (IOE) is a unique experience of sci-fi wargaming and innovative gameplay for single player offline or up to 8 opponents battling over the internet or a LAN.
How it plays
It is played from a bird view / isometric perspective. Its themes are science fiction. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
What it launched against
I of the Enemy launched on 5 November 2004, within three weeks of Grand Theft Auto: San Andreas, Half-Life 2, Metal Gear Solid 3: Snake Eater and World of Warcraft.
Released around the same time: Grand Theft Auto: San Andreas, Half-Life 2, Metal Gear Solid 3: Snake Eater, World of Warcraft.
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Quick answers
I of the Enemy — frequently asked questions
When did I of the Enemy come out?
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