I'Max Shougi II cover art

I'Max Shougi II

Authentic Japanese chess game equipped with the brain of the fiscal flax virtuoso. Was realized by the strongest amateur shogi player supervision of real, make tense tension, authentic Japanese chess mode, in…

9 October 1997

I'Max Shougi II is a card & board game developed by I'Max, released 9 October 1997 on PlayStation 3, PlayStation Portable and PlayStation.

Verified Sources: IGDB , Wikipedia

What I'Max Shougi II is

I'Max Shougi II is a card & board game game developed by I'Max and released in 1997. It is available on PlayStation 3, PlayStation Portable and PlayStation.

The premise, in the publisher's words

Authentic Japanese chess game equipped with the brain of the fiscal flax virtuoso. Was realized by the strongest amateur shogi player supervision of real, make tense tension, authentic Japanese chess mode, in which you can enjoy the sense of realism that hold sweat to hand other, "Crystal Power legendary" RPG-style mode, which is remembered while enjoying in shogi beginners and children, etc. equipped with offers.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component.

What it launched against

I'Max Shougi II launched on 9 October 1997, within three weeks of Oddworld: Abe's Oddysee, Grand Theft Auto, Resident Evil: Director's Cut and Ultima Online.

Released around the same time: Oddworld: Abe's Oddysee, Grand Theft Auto, Resident Evil: Director's Cut, Ultima Online.

Official trailer

Game Intro thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

I'Max Shougi II — frequently asked questions

When did I'Max Shougi II come out?
I'Max Shougi II was released on 9 October 1997 for PlayStation 3, PlayStation Portable and PlayStation.

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