Update history

Indiana Jones and the Great Circle Patch Notes

The most recent update we have recorded for Indiana Jones and the Great Circle is "Indiana Jones and the Great Circle™ – Update 8 – Hotfix 1", published 11 June 2026. 6 updates are listed below, newest first, with the developer's own notes.

Verified Sources: Steam

· christian.vanhoose

Indiana Jones and the Great Circle™ – Update 8 – Hotfix 1

Bug Fixes Fixed two common crashes, improving game stability. Fixes have been made to our Frame Generation implementation on PC. Several issues have been addressed that could result in stutters when using multi-frame-generation, noise when using Ray Reconstruction, or visual glitches when running in an aspect ratio other than the standard 16:9 “Widescreen” mode. Fixed the ragdoll system to prevent enemies from rotating when being picked up or popping when standing up after being knocked to the ground. Fixed a small stutter when a game level first loads.

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· christian.vanhoose

Indiana Jones and the Great Circle™ – Update 8

New Features Shanghai Club outfit is now available! We’ve added a new outfit for Indy for all players across all platforms, based on the suit he wore in Club Obi Wan at the beginning of Indiana Jones and the Temple of Doom™. To switch to this outfit, visit the “Outfit” tab in the Options menu and select the “Shanghai Club” outfit. When equipped, Indy will wear this outfit whenever he isn’t wearing a disguise, or if the level requires a special outfit such as in Marshall College or in Nepal. GOG - DualSense support The GOG version of the game now supports the DualSense controller. Nintendo Switch 2 – Features Update 8 brings new Nintendo Switch 2 features for launch day, including support for Polish Localization and adds Mouse Controls. Mouse controls can be activated from within the game’s “Options” menu from the “Controller” tab in the “Mouse Controls Look” setting. Technical updates Optimizations Many CPU optimizations were made throughout the game in advance of the initial Nintendo Switch 2 cartridge release, to reduce overall CPU load. Path Tracing (PC) Fixed crashes that could occur on AMD graphics cards when Path Tracing option was enabled. Reviewed against Vulkan validation layers and fixed some minor issues to help safeguard against possible future driver updates. Fixed an issue where some specific reflections were too bright when using Ray Traced Reflections. Upscalers and Frame Generation (PC) Frame Generation for Nvidia DLSS and AMD FSR can now be utilized during cinematics. Fixed an issue where VRAM reserved for AMD FSR would not be released when switching from AMD FSR to a different upscaler. Fixed an issue where you would see ghosting in some cinematics if using HDR with Nvidia DLSS. Fixed an issue where brightest parts of the screen could look overexposed when using AMD FSR upscaling with HDR HDR (All Platforms) Fixed an issue where player photographs taken when playing with HDR active could appear washed out when viewing them from your Journal. Note: this will not update any photographs you have already taken. Colors in the start-up video now look more natural when running in HDR. Misc Visuals (Platforms Noted Below) Ambient Occlusion from Hair, and the Contact Shadows on characters have been made slightly smoother, with less noise, on all platforms. Fixed frame pacing issues in some specific cinematics that could show if you were running the game at a locked 30fps on PC. Fixed an issue where sun shadows could be missing for a short time after using the in-game signposts to fast travel, on all platforms. Fixed an issue where hair grooms could appear spikey on some Intel and AMD GPUs when using lower hair quality settings. Audio (All Platforms) Fixed an issue where some specific kinds of footstep sounds for Indy were missing when wearing either the Traveling Suit, Cairo Shirt, Pankot Palace or Marshall College outfits. Gameplay updates Missions (All Platforms) Sukhothai Fixed an issue where Gina could get permanently stuck/left behind if you had entered a zipline while she was performing certain actions, therefore she could not join you on the zipline. If Gina has gone missing for you in your game, she will be where you last left her. If that is far away, getting in and out of your boat at a dock should teleport her back to you. Hitting the giant mushrooms with the Khmer Spears in the Nephilim Archive should now be easier to achieve. Iraq Fixed an issue that could cause Indy to become invincible if completing the final Ancient Artifacts puzzle in the Ziggurat and then skipping the game credits. The Order of Giants DLC Fixed an issue where the game could crash in specific circumstances when starting the fight with Abgal in The Order of Giants. UI and Markers Fixed an issue where you could not photograph the “Game Room,” the “Messenger Statue” and the “Messenger Statue Symbol” in Sukhothai if you revisited Sukhothai after having already reached the end of the game. Fixed an issue where you could not pick up the “Lockbox Note” again below the Vatican Post Office if you did not press “Collect” the very first time that you inspected it. Fixed an issue to ensure the “Lockbox Note” has a map marker when looking at your Field Notes in your Journal. Fixed an issue where in-world map markers for Adventure Books would still appear onscreen if you had already collected a copy of that book in a different level. Fixed the Sukhothai Guide map marker location for one of the Ancient Relics near Wat Si Sawai. Fixed an issue where the location marker for the “Button Man II” adventure book is now shown correctly when using the Kummetz Guide in Nepal. Fixed an issue where the in-world photo opportunity marker for the “Symbol Pedestal” in Sukhothai was showing before it could be photographed. Fixed an issue where the description text for the Sacred Wounds puzzle photographs in the Vatican did not display when inspected if the wine was poured before the photographs were taken. Fixed an issue where the photo description texts for the Light and Dark dragons were reversed in the Fountain of Confession puzzle. Fixed an issue where the journal map didn’t change to a Local Map until you were very close to the Tomb of Gibborim in The Order of Giants DLC. Fixed an issue where the onscreen objective header wasn’t very visible if a mission was automatically tracked. Fixed an issue where the highlighted heading in the journal would reset to the first in the list if you zoomed in on a map. Fixed an issue where exiting from sub-menus very quickly might result in the Options Menu heading disappearing. Made several minor corrections to the game’s Manual in the Options menu to be more accurate. Added some more information to the descriptions of some PC Video settings to be more useful.

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· christian.vanhoose

Indiana Jones and the Great Circle™ – Update 7

New FeaturesPankot Palace outfit is now availableWe’ve added a new outfit for Indy for all players, based on the suit he wore to dinner at Pankot Palace in Indiana Jones and the Temple of Doom™.To switch to the new outfit, visit the “Outfit” tab in the Options menu and select the “Pankot Palace” outfit. Any other custom outfits you have from Pre-Order or Premium upgrades are also in this tab.Indy will wear this outfit whenever he isn’t wearing a disguise, or if the level requires a special outfit such as in Marshall College or in NepalThere’s still another new outfit to come in a future update… so stay tuned!Bug fixes and game updatesMain GameFixed the VO balance on some scenes to make the speech more audibleFixed an issue where the game’s manual entries were incorrect about alternative outfits and whipsFixed an issue with power-saving mode on Xbox Series X|S that could cause it to activate in the middle of some videosThe Order of Giants DLCFixed an issue where the Fieldwork name for “A Mystery Begins” may not appear correctly in your Journal if you had already progressed beyond the Vatican when first purchasing the DLC.

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· christian.vanhoose

Indiana Jones and the Great Circle™ - Update 6 Hotfix

This small hotfix addresses some issues in the MachineGames Anniversary Update!Fixed an issue where the "Exit Game" main menu option disappeared during certain situationsFixed a journal related issue that occurred within The Order of Giants DLC side quests

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· christian.vanhoose

Indiana Jones and the Great Circle™ MachineGames Anniversary Update

October marks a huge milestone for MachineGames as the studio celebrates their 15th anniversary! To celebrate the occasion, they’re adding some community requested features to Indiana Jones and the Great Circle™ in a brand-new Anniversary Update. The Anniversary Update will be available on October 10 on Xbox Series X|S, PC and PlayStation 5.Read on for a deeper breakdown of the update’s highlights and how to access the new content, plus a look at the full patch notes.ANNIVERSARY UPDATE HIGHLIGHTSNew Game+The highly-anticipated New Game+ mode is coming to the game! With the release of Indiana Jones and the Great Circle: The Order of Giants DLC, now is the perfect time to jump back into the game and experience the story all over again.How It Works: Once you’ve completed the main story, New Game+ will be available right from the main menu. Select a Game Slot containing a completed playthrough of the story and you’ll be taken to the New Game+ set up menu. (Because you’ll be significantly stronger this time around, we recommend bumping your difficulty up. You can adjust this during the New Game+ setup.)What Carries Over: Jump back into the adventure with all your collected and unlocked Adventure Books, plus any unspent Adventure Points, local currency, and Medicine Bottles from your previous playthrough.A New Reward: Complete the story in New Game+ and unlock a brand-new ending sequence after the credits!Cairo OutfitLooking to cool off in the sweltering heat of Gizeh or the humid temples of Sukhothai? With the Anniversary Update, all players can unlock a free new Indy outfit inspired by his classic, jacket-free Cairo look in “Raiders of the Lost Ark™.” To don this “cooler” look, visit the Outfit tab in the Options menu. This outfit can be worn by Indy whenever he isn’t wearing a disguise, unless the level requires a special outfit, such as in Marshall College or Nepal.The Cairo outfit is just the beginning! Keep an eye out for even more outfits rolling out in the coming months.Voice Language SelectThe third major addition coming in the Anniversary Update is Voice Language Select. Now, you can mix and match any of the nine available voice languages with any of the fourteen text languages. Prefer to hear the original English performances with subtitles in your native language? Want to try a new combination? The choice is yours.To change the language settings, go to the Audio tab in the Options menu and scroll down to Language settings. There you can choose your preferred languages for Text and VO. After choosing the new settings, additional files may need to be downloaded in the background. A message will pop up telling you when the files have been downloaded. Your changes will take effect after starting a new level or if you restart from a checkpoint.Note: In the Steam version of the game, only the Text language option is set in-game. You will need to select the VO language in the game properties in the Steam client.FULL PATCH NOTESOther FeaturesThe Xbox Series X and S release now features a Power Saving mode. By default, the GPU will spin down with it is not being fully tasked. In addition, there is a Power Saving option in the Video section of the Options menu. When you activate this, the game will enter a power saving mode if you leave your controller idle for some time; resolution will lower and frame rate will be limited. As soon as you move the controller again the game will exit the power saving state.We’re looking to add this future to other platforms in the future.In anticipation of the upcoming release of the ROG Xbox Ally and ROG Xbox Ally X, we’ve added detection of those handhelds, and the game will automatically set suitable video quality settings for better performance.General FixesFixed an issue where enemies might linger in their “stumble” animation if you punched them while they’re breaking out of your grab.Fixed an issue where pushing a grabbed enemy into a tight space could leave the enemy detached from Indy but still in the “grabbed” animation state.Fixed an issue with a specific “finisher” animation where the camera would clip through Indy’s arms.Fixed an issue where you could enter wall squeezes while downed and using the “Lucky Hat” ability that resulted in you standing up and unable to progress properly.Fixed an issue that could cause a control-lock if restarting a checkpoint during the middle of a save.Fixed an issue where using the “push” button to open “disguise doors” could prevent you from being able to walk through the door.Fixed an issue where, if you left a level while holding an inventory item, it would be stuck to your hands when revisiting the levelMissions & QuestsDLCFixed another issue that might cause pipes to be placed incorrectly during the Gladiator puzzle.Fixed the animation of the blackshirt being dropped from the bridge near the entrance to the Gladiator puzzle.Fixed many minor graphical glitches through the whole story.PeruFixed an issue where audio was missing in the Main Menu if you quit the game during the opening cutscene.GizehFixed an issue where the clothes of certain villager NPCs would not animate when the character moved.SukhothaiFixed an issue that might cause the boat engine sounds to never stop when you arrive at the rebel village at night.IraqFixed an issue where skipping the cinematic where Indy frees Gina might result in the Siren sounds to never stop.UIThe price of guides and books now show correctly when inspecting them from one of the vendors.PC Specific FixesFixed an issue where binding the interact/use key to be the same as the “buy” button from vendors, it could prevent you from buying items.Fixed an issue where setting Reflections to the lowest quality made certain objects look completely black.LocalizationIn Arabic, fixed the alignment of the quick-inventory warning text about restricted zones.

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· Andy Chalk

Indiana Jones and the Great Circle is getting a New Game+ mode and some new duds in a free update

Indiana Jones and the Great Circle is getting a New Game+ mode as part of a free anniversary update that's set to go live on October 10—and yup, that's tomorrow... Read more.

Read the original announcement →

Patch notes are the developer’s own words, quoted and linked back to the original. Sale and marketing announcements are filtered out.

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About these updates

When was Indiana Jones and the Great Circle last updated?
11 June 2026, with "Indiana Jones and the Great Circle™ – Update 8 – Hotfix 1".
Where do these patch notes come from?
The developer's own announcements, published through Steam. We filter out sale and marketing posts and keep the changelogs, and we link back to the original for each one.